423 lines
13 KiB
TypeScript
423 lines
13 KiB
TypeScript
/**
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* The site's audio and video player.
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*
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* @module
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*/
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import { useEffect, useRef, useState } from "react";
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import { fmt } from "../../utils/player/duration.ts";
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import { t } from "@lingui/core/macro";
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import {
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IconFullscreen,
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IconPause,
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IconPlay,
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IconVolume,
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} from "./PlayerIcons.tsx";
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import { SeekBar } from "./SeekBar.tsx";
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import { Waveform } from "./Waveform.tsx";
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import { rememberVolume, storedVolume } from "../../utils/player/volume.ts";
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/** How long a playing video's controls stay after the pointer stops, in ms. */
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const HIDE_DELAY = 2500;
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/** The props of {@link MediaPlayer}. */
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export interface MediaPlayerProps {
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/** The media's URL. */
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src: string;
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/** Whether it is audio or video. */
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kind: "audio" | "video";
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/** The media's type. */
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mime?: string;
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/** A video's still before it plays. */
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poster?: string;
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/** Whether it starts playing on mount. */
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autoplay?: boolean;
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/** Where it starts, in seconds. */
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startTime?: number;
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/** Called when it starts or stops playing. */
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onPlayStateChange?: (playing: boolean) => void;
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/** Called as it plays, with the playhead and the duration. */
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onTimeUpdate?: (time: number, duration: number) => void;
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/** Fired when the media reaches its end — the queue's advance hook. */
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onEnded?: () => void;
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/** Fired when the element fails to load or decode. For expiring stream URLs
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* this is the signal to re-resolve. */
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onError?: () => void;
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/** "waveform" (default) decodes peaks from the source; "progress" draws a
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* slim seek bar and never fetches the media a second time. */
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trackStyle?: "waveform" | "progress";
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/** Receives its seek handle, for the global player's controls. */
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seekRef?: { current: ((t: number) => void) | null };
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/** Receives its play/pause handle, for the global player's controls. */
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toggleRef?: { current: (() => void) | null };
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}
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/**
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* Renders a media element with the site's own controls: play/pause, a waveform
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* or seek bar, time, volume (remembered across players) and, for video,
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* fullscreen.
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*/
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export function MediaPlayer(
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{
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src,
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kind,
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mime,
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poster,
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autoplay,
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startTime,
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onPlayStateChange,
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onTimeUpdate,
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onEnded,
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onError,
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trackStyle = "waveform",
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seekRef,
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toggleRef,
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}: MediaPlayerProps,
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): React.JSX.Element {
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const mediaRef = useRef<HTMLMediaElement>(null);
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const [playing, setPlaying] = useState(false);
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const [current, setCurrent] = useState(0);
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const [duration, setDuration] = useState(0);
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const [dragging, setDragging] = useState(false);
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const [volume, setVolume] = useState(() => storedVolume().volume);
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const [muted, setMuted] = useState(() => storedVolume().muted);
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const [controlsVisible, setControlsVisible] = useState(true);
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const hideTimer = useRef<ReturnType<typeof setTimeout> | null>(null);
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// ── Callback refs ─────────────────────────────────────────────────────────────
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// Updated via effects (after render) so the linter doesn't flag render-phase ref
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// mutation. No cleanup → no null window. Negligible stale-window between commit
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// and effect, acceptable since these are only called from async event handlers.
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const onPlayStateChangeRef = useRef(onPlayStateChange);
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const onTimeUpdateRef = useRef(onTimeUpdate);
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const onEndedRef = useRef(onEnded);
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const onErrorRef = useRef(onError);
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// Sync prop callbacks after every render
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useEffect(() => {
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onPlayStateChangeRef.current = onPlayStateChange;
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onTimeUpdateRef.current = onTimeUpdate;
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onEndedRef.current = onEnded;
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onErrorRef.current = onError;
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});
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// Stable function refs — updated via effects, indirected by the registration
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// effect below so external seekRef/toggleRef never see a null window.
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const seekToFnRef = useRef((_t: number) => {});
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const toggleFnRef = useRef(() => {});
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// seekTo: all captured values are stable (setCurrent from useState, mediaRef DOM ref)
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useEffect(() => {
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seekToFnRef.current = (time: number) => {
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setCurrent(time);
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mediaRef.current!.currentTime = time;
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};
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}, []);
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// toggle: captures `playing` — re-synced whenever play state changes
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useEffect(() => {
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toggleFnRef.current = () => {
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const a = mediaRef.current!;
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if (playing) {
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a.pause();
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setPlaying(false);
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onPlayStateChangeRef.current?.(false);
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} else {
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a.play()
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.then(() => {
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setPlaying(true);
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onPlayStateChangeRef.current?.(true);
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})
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.catch(() => {});
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}
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};
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}, [playing]);
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// Stable wrappers used everywhere inside the component
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const seekTo = (time: number) => seekToFnRef.current(time);
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const toggle = () => toggleFnRef.current();
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// ── Effects ──────────────────────────────────────────────────────────────────
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// Resume to a restored offset once metadata (and thus seekability) is available.
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// Runs only on mount for the initial offset — later seeks go through seekTo.
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useEffect(() => {
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if (!startTime) return;
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const a = mediaRef.current!;
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const apply = () => {
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a.currentTime = startTime;
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setCurrent(startTime);
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};
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if (a.readyState >= 1) apply();
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else a.addEventListener("loadedmetadata", apply, { once: true });
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return () => a.removeEventListener("loadedmetadata", apply);
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// eslint-disable-next-line react-hooks/exhaustive-deps
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}, []);
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// Apply the remembered volume to the freshly-mounted element, which always
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// starts at 1.0 regardless of what the last track was playing at.
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useEffect(() => {
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const a = mediaRef.current;
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if (!a) return;
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a.volume = volume;
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a.muted = muted;
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// Mount only: later changes go through changeVolume/toggleMute.
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// eslint-disable-next-line react-hooks/exhaustive-deps
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}, []);
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// Autoplay on mount (e.g. triggered by play() in PlayerContext)
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useEffect(() => {
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if (!autoplay) return;
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mediaRef.current?.play()
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.then(() => {
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setPlaying(true);
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onPlayStateChangeRef.current?.(true);
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})
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.catch(() => {});
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}, [autoplay]);
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// On unmount: pause and cut callbacks so stale timeupdate/ended events that fire
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// between React's commit and the listener-removal effect can't reach the provider.
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useEffect(() => {
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const a = mediaRef.current!;
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return () => {
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a.pause();
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onPlayStateChangeRef.current = undefined;
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onTimeUpdateRef.current = undefined;
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onEndedRef.current = undefined;
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onErrorRef.current = undefined;
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};
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}, []);
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// Register imperative handles into provider refs. seekRef/toggleRef are stable
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// (created with useRef in PlayerProvider), so this effect runs exactly once.
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useEffect(() => {
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if (seekRef) seekRef.current = (t) => seekToFnRef.current(t);
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if (toggleRef) toggleRef.current = () => toggleFnRef.current();
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return () => {
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if (seekRef) seekRef.current = null;
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if (toggleRef) toggleRef.current = null;
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};
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}, [seekRef, toggleRef]);
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// Media element event listeners
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useEffect(() => {
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const a = mediaRef.current!;
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const onTime = () => {
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if (!dragging) {
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setCurrent(a.currentTime);
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onTimeUpdateRef.current?.(a.currentTime, a.duration);
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}
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};
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const onDuration = () => {
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setDuration(a.duration);
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onTimeUpdateRef.current?.(a.currentTime, a.duration);
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};
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const onEndedEvent = () => {
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setPlaying(false);
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onPlayStateChangeRef.current?.(false);
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onEndedRef.current?.();
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};
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const onErrorEvent = () => {
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setPlaying(false);
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onErrorRef.current?.();
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};
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// The element can also be started or stopped from outside the page — a
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// media key, a headset, the OS's media controls — so follow it rather
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// than only what our own button did.
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const onPlayEvent = () => {
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setPlaying(true);
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onPlayStateChangeRef.current?.(true);
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};
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const onPauseEvent = () => {
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setPlaying(false);
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onPlayStateChangeRef.current?.(false);
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};
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a.addEventListener("timeupdate", onTime);
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a.addEventListener("play", onPlayEvent);
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a.addEventListener("pause", onPauseEvent);
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a.addEventListener("durationchange", onDuration);
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a.addEventListener("ended", onEndedEvent);
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a.addEventListener("error", onErrorEvent);
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return () => {
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a.removeEventListener("timeupdate", onTime);
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a.removeEventListener("play", onPlayEvent);
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a.removeEventListener("pause", onPauseEvent);
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a.removeEventListener("durationchange", onDuration);
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a.removeEventListener("ended", onEndedEvent);
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a.removeEventListener("error", onErrorEvent);
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};
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}, [dragging]);
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// Hide video controls after inactivity
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useEffect(() => {
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if (kind !== "video") return;
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if (hideTimer.current) clearTimeout(hideTimer.current);
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if (playing) {
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hideTimer.current = setTimeout(
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() => setControlsVisible(false),
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HIDE_DELAY,
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);
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}
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return () => {
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if (hideTimer.current) clearTimeout(hideTimer.current);
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};
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}, [playing, kind]);
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// ── Render helpers ────────────────────────────────────────────────────────────
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const showingControls = kind !== "video" || !playing || controlsVisible;
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const showControlsTemporarily = () => {
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if (kind !== "video") return;
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setControlsVisible(true);
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if (hideTimer.current) clearTimeout(hideTimer.current);
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if (playing) {
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hideTimer.current = setTimeout(
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() => setControlsVisible(false),
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HIDE_DELAY,
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);
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}
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};
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const changeVolume = (e: React.ChangeEvent<HTMLInputElement>) => {
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const v = Number(e.target.value);
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const nextMuted = v > 0 && muted ? false : muted;
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setVolume(v);
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mediaRef.current!.volume = v;
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if (nextMuted !== muted) {
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setMuted(nextMuted);
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mediaRef.current!.muted = nextMuted;
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}
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rememberVolume(v, nextMuted);
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};
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const toggleMute = () => {
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const next = !muted;
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setMuted(next);
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mediaRef.current!.muted = next;
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rememberVolume(volume, next);
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};
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const goFullscreen = () => {
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(mediaRef.current as HTMLVideoElement).requestFullscreen?.();
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};
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// A waveform needs the raw bytes, which cross-origin streams won't hand over.
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// Those get an honest progress bar rather than a permanent loading skeleton.
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const track = kind === "audio" && trackStyle === "waveform"
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? (
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<Waveform
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src={src}
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current={current}
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duration={duration}
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onSeek={seekTo}
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/>
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)
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: (
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<SeekBar
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current={current}
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duration={duration}
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onSeek={seekTo}
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onDragChange={setDragging}
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className={kind === "audio" ? "audio-player-track--stream" : undefined}
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/>
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);
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const controls = (
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<>
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<button
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type="button"
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className="audio-player-btn"
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onClick={toggle}
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aria-label={playing ? t`Pause` : t`Play`}
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>
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{playing ? <IconPause /> : <IconPlay />}
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</button>
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<span className="audio-player-time">{fmt(current)}</span>
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{track}
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<span className="audio-player-time">{fmt(duration)}</span>
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<div className="audio-player-volume">
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<button
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type="button"
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className="audio-player-vol-btn"
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onClick={toggleMute}
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aria-label={muted ? t`Unmute` : t`Mute`}
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>
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<IconVolume muted={muted} />
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</button>
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<div className="audio-player-track audio-player-track--volume">
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<div
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className="audio-player-fill"
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style={{ width: `${(muted ? 0 : volume) * 100}%` }}
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/>
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<input
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type="range"
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className="audio-player-range"
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min={0}
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max={1}
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step={0.01}
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value={muted ? 0 : volume}
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onChange={changeVolume}
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aria-label={t`Volume`}
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/>
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</div>
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</div>
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{kind === "video" && (
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<button
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type="button"
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className="audio-player-vol-btn"
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onClick={goFullscreen}
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aria-label={t`Fullscreen`}
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>
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<IconFullscreen />
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</button>
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)}
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</>
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);
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if (kind === "video") {
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return (
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<div
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className={`video-player${
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showingControls ? " video-player--controls-visible" : ""
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}`}
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onMouseMove={showControlsTemporarily}
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onMouseLeave={() => playing && setControlsVisible(false)}
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>
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<video
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ref={mediaRef as React.RefObject<HTMLVideoElement>}
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src={src}
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poster={poster}
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preload="metadata"
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className="video-player-video"
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onClick={toggle}
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>
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{mime && <source src={src} type={mime} />}
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</video>
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<div className="video-player-controls audio-player">
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{controls}
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</div>
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</div>
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);
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}
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return (
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<div className="audio-player">
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<audio
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ref={mediaRef as React.RefObject<HTMLAudioElement>}
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src={src}
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preload="metadata"
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>
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{mime && <source src={src} type={mime} />}
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</audio>
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{controls}
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</div>
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);
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}
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