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gerbeur/api/routes/ws.ts
khannurien 42e0356d21
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v3: the docs follow deno doc's grain — the index page was a hand-kept list of some 250 links into deno doc's output layout (./api/main.ts/index.html), policed by mod.test.ts; deno doc has no module index of its own beyond all_symbols.html, which lists every module by path with its summary. mod.ts is now a prose overview of the three parts and their layers, linking that list once, and mod.test.ts is gone. Re-exporting everything from mod.ts, as deno doc's tutorial does for a library, was tried and doesn't fit: export * drops the 18 routers (default exports) and makes 17 names ambiguous, and deno 2.9 renders export * as namespaces with the root's module doc and nested ones empty, losing every module doc. A router's page showed one line: its endpoint list sat on the default symbol, whose summary was cut at the colon introducing it; the list is now the module doc of all 18 routers, and the router's JSDoc says so. 22 summaries ended in a colon (the routers, BandcampPlayer, migration 0016, useDumpListSync, usePlaylistListSync) and read cut short wherever deno doc shows a first paragraph alone; they end in a full stop, doc-lint.ts now fails on a colon summary, and the README states the rule. No behaviour changes; 204 backend tests pass.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-28 19:28:24 +00:00

496 lines
14 KiB
TypeScript

/**
* The WebSocket route, and the handling of what clients send over it.
*
* - `GET /ws?token=` — public; a session `token` signs the socket in, and an
* invalid one leaves it anonymous. Opens the socket that carries presence,
* live updates, votes, comment likes and the chat (see
* `ClientToServerMessage` and `ServerToClientMessage` in shared/ws.ts); 403
* from an origin not in {@link ALLOWED_ORIGINS}.
*
* @module
*/
import { Router } from "@oak/oak";
import { ALLOWED_ORIGINS } from "../config.ts";
import { authenticate } from "../lib/auth.ts";
import {
broadcastChatMessage,
broadcastChatMessageDeleted,
broadcastChatMessageUpdated,
broadcastCommentLikeUpdate,
broadcastPresence,
broadcastTyping,
broadcastVoteUpdate,
getOnlineUsers,
handleClientPong,
isUserChatOpen,
type RateLimit,
register,
sendToUser,
setClientTyping,
takeToken,
unregister,
type WsClient,
} from "../services/ws-service.ts";
import {
createChatMessage,
deleteChatMessage,
getChatReadState,
markChatRead,
updateChatMessage,
} from "../services/chat-service.ts";
import {
getUnreadCount,
notifyMentions,
} from "../services/notification-service.ts";
import { hasPermission } from "../../shared/permissions.ts";
import {
castVote,
getUserVotes,
removeVote,
} from "../services/vote-service.ts";
import {
castCommentLike,
getUserCommentLikes,
removeCommentLike,
} from "../services/comment-like-service.ts";
import { getUserById } from "../services/user-service.ts";
import { APIException } from "../lib/api-exception.ts";
import type {
ClientToServerMessage,
ServerToClientMessage,
} from "../../shared/ws.ts";
import type { User } from "../model/user.ts";
/** The router serving the endpoints the module doc lists. */
const router: Router = new Router();
/** Checks whether a socket may be opened from `origin`. */
function isAllowedOrigin(origin: string): boolean {
return ALLOWED_ORIGINS.includes(origin);
}
router.get("/ws", async (ctx) => {
const origin = ctx.request.headers.get("origin") ?? "";
if (!isAllowedOrigin(origin)) {
ctx.response.status = 403;
return;
}
if (!ctx.isUpgradable) {
ctx.response.status = 426;
return;
}
// authenticate() refuses a token whose user is gone or which predates a
// password change, and reads the live role from the DB. Such a socket is
// simply anonymous; the client's next API call gets the 401.
const token = ctx.request.url.searchParams.get("token");
const authPayload = token ? await authenticate(token) : null;
let user: User | undefined;
try {
user = authPayload ? getUserById(authPayload.userId) : undefined;
} catch {
user = undefined;
}
const socket = ctx.upgrade();
const client: WsClient = {
socket,
userId: user?.id,
username: user?.username,
role: user?.role,
avatarMime: user?.avatarMime,
};
// Use addEventListener — more reliable than onopen= with Deno.serve
socket.addEventListener("open", () => {
register(client);
broadcastPresence();
try {
const myVotes = user ? getUserVotes(user.id) : [];
const myCommentLikes = user ? getUserCommentLikes(user.id) : [];
const unreadNotificationCount = user ? getUnreadCount(user.id) : 0;
const chatRead = user ? getChatReadState(user.id) : undefined;
socket.send(JSON.stringify({
type: "welcome",
users: getOnlineUsers(),
myVotes,
myCommentLikes,
unreadNotificationCount,
chatReadAt: chatRead?.readAt,
unreadChatCount: chatRead?.unread ?? 0,
}));
} catch (err) {
console.error("[ws] welcome send failed:", err);
}
});
socket.addEventListener("message", (event) => {
// An exception escaping a WebSocket listener is uncaught in Deno and ends
// the process, so nothing a client sends may throw out of here.
try {
handleMessage(client, event.data);
} catch (err) {
console.error("[ws] message handler failed:", err);
}
});
socket.addEventListener("close", () => {
unregister(client);
broadcastPresence();
// If they were mid-compose, drop them from the typing set right away.
if (client.typingAt) broadcastTyping();
});
});
/** Parses one message from a client and dispatches it by `type`. */
function handleMessage(client: WsClient, data: unknown): void {
if (typeof data !== "string") return;
let parsed: unknown;
try {
parsed = JSON.parse(data);
} catch {
return;
}
// Anything but an object with a string `type` (`null`, a number, an array)
// is ignored rather than read from.
if (
typeof parsed !== "object" || parsed === null ||
typeof (parsed as { type?: unknown }).type !== "string"
) return;
const msg = parsed as ClientToServerMessage;
const { socket } = client;
switch (msg.type) {
case "ping":
send(socket, { type: "pong" });
break;
case "pong":
handleClientPong(client);
break;
case "vote_cast":
handleVote(client, msg.dumpId, "cast");
break;
case "vote_remove":
handleVote(client, msg.dumpId, "remove");
break;
case "comment_like_cast":
handleCommentLike(client, msg.commentId, "cast");
break;
case "comment_like_remove":
handleCommentLike(client, msg.commentId, "remove");
break;
case "chat_send":
handleChatSend(client, msg.body, msg.replyToId, msg.nonce);
break;
case "chat_typing":
// Typing is cosmetic: past the limit it's just dropped.
if (
client.userId &&
takeToken(`typing:${client.userId}`, TYPING_LIMIT)
) {
setClientTyping(client, msg.typing === true);
}
break;
case "chat_focus":
client.chatOpen = msg.open === true;
break;
case "chat_edit":
handleChatEdit(client, msg.id, msg.body);
break;
case "chat_delete":
handleChatDelete(client, msg.id);
break;
case "chat_read":
handleChatRead(client, msg.at);
break;
}
}
/** Sends a message only while the socket is open: `send` on a closing socket throws. */
function send(socket: WebSocket, data: ServerToClientMessage): void {
if (socket.readyState === WebSocket.OPEN) socket.send(JSON.stringify(data));
}
/**
* Casts or removes the client's upvote, acknowledges it, and broadcasts the new
* count.
*/
function handleVote(
client: WsClient,
dumpId: unknown,
action: "cast" | "remove",
): void {
const { socket } = client;
if (!client.userId) {
send(socket, { type: "error", message: "Authentication required" });
return;
}
if (typeof dumpId !== "string") return;
try {
const { voteCount, isPrivate } = action === "cast"
? castVote(dumpId, client.userId)
: removeVote(dumpId, client.userId);
send(socket, {
type: "vote_ack",
dumpId,
action,
voteCount,
});
// Only a private dump's owner can vote on it, so they're its whole
// audience.
broadcastVoteUpdate(
dumpId,
voteCount,
client.userId,
action,
isPrivate ? client.userId : undefined,
);
} catch (err) {
const message = err instanceof APIException ? err.message : "Vote failed";
send(socket, { type: "error", message, dumpId, action });
}
}
/**
* Casts or removes the client's like on a comment, acknowledges it, and
* broadcasts the new count.
*/
function handleCommentLike(
client: WsClient,
commentId: unknown,
action: "cast" | "remove",
): void {
const { socket } = client;
if (!client.userId) {
send(socket, { type: "error", message: "Authentication required" });
return;
}
if (typeof commentId !== "string") return;
try {
const { likeCount, isPrivate } = action === "cast"
? castCommentLike(commentId, client.userId)
: removeCommentLike(commentId, client.userId);
send(socket, {
type: "comment_like_ack",
commentId,
action,
likeCount,
});
broadcastCommentLikeUpdate(
commentId,
likeCount,
client.userId,
action,
isPrivate ? client.userId : undefined,
);
} catch (err) {
const message = err instanceof APIException ? err.message : "Like failed";
send(socket, { type: "error", message, commentId, action });
}
}
/**
* Chat writes per user. Sending, editing and deleting share one bucket: a
* burst of 8, then one every 1.5s — room for a quick back-and-forth, not for a
* flood.
*/
const CHAT_WRITE_LIMIT: RateLimit = { capacity: 8, refill: 1 / 1.5 };
/** Typing signals per user. */
const TYPING_LIMIT: RateLimit = { capacity: 10, refill: 1 };
/**
* Read markers per user. They are cheap for the client to send often; past
* this they're dropped, and the next one catches up.
*/
const CHAT_READ_LIMIT: RateLimit = { capacity: 10, refill: 1 };
/** Reports a failed chat write to the client, with the nonce of its pending copy. */
function sendChatError(
client: WsClient,
message: string,
nonce?: string,
): void {
send(client.socket, { type: "error", scope: "chat", message, nonce });
}
/**
* Validates the common preconditions of a chat write: signed in and under the
* rate limit. Returns the user id, or undefined after reporting why not.
*/
function chatWriter(client: WsClient, nonce?: string): string | undefined {
if (!client.userId) {
sendChatError(client, "Authentication required", nonce);
return undefined;
}
if (!takeToken(`chat:${client.userId}`, CHAT_WRITE_LIMIT)) {
sendChatError(
client,
"You're sending messages too fast — wait a moment",
nonce,
);
return undefined;
}
return client.userId;
}
/** Returns `value` when it is a string of at most `maxLength`, else undefined. */
function optionalString(value: unknown, maxLength: number): string | undefined {
return typeof value === "string" && value.length <= maxLength
? value
: undefined;
}
/**
* Posts a chat message, broadcasts it, and notifies the @mentioned users not
* already reading the chat.
*/
function handleChatSend(
client: WsClient,
body: unknown,
replyToId: unknown,
rawNonce: unknown,
): void {
const nonce = optionalString(rawNonce, 64);
const userId = chatWriter(client, nonce);
if (!userId) return;
if (typeof body !== "string") {
sendChatError(client, "Message cannot be empty", nonce);
return;
}
try {
const message = createChatMessage(
userId,
body,
optionalString(replyToId, 64),
);
// Sending a message ends composition — clear the typing flag before the
// message broadcast so the indicator doesn't linger next to it.
setClientTyping(client, false);
// Broadcast to everyone including the sender, whose pending copy the nonce
// retires.
broadcastChatMessage(message, nonce);
// Skip mention notifications for users who already have the chat open —
// they've seen the message live.
notifyMentions(
userId,
message.body,
"chat",
message.id,
"",
undefined,
isUserChatOpen,
);
} catch (err) {
sendChatError(
client,
err instanceof APIException ? err.message : "Failed to send message",
nonce,
);
}
}
/**
* Checks whether the client's user may moderate the chat. Reads the role from
* the DB on every check rather than trusting the one captured at connect: a
* demoted moderator loses the power right away, not whenever their socket next
* reconnects.
*/
function canModerateChat(client: WsClient): boolean {
if (!client.userId) return false;
try {
client.role = getUserById(client.userId).role;
} catch {
client.role = undefined;
}
return !!client.role && hasPermission(client.role, "chat:moderate");
}
/** Edits a chat message, broadcasts it, and notifies newly @mentioned users. */
function handleChatEdit(client: WsClient, id: unknown, body: unknown): void {
const userId = chatWriter(client);
if (!userId) return;
if (typeof id !== "string" || typeof body !== "string") {
sendChatError(client, "Invalid message");
return;
}
try {
const message = updateChatMessage(
id,
body,
userId,
canModerateChat(client),
);
broadcastChatMessageUpdated(message);
// A newly added @mention in an edit should still notify (deduped per
// message+user), skipping anyone already reading the chat.
notifyMentions(
userId,
message.body,
"chat",
message.id,
"",
undefined,
isUserChatOpen,
);
} catch (err) {
sendChatError(
client,
err instanceof APIException ? err.message : "Failed to edit message",
);
}
}
/** Deletes a chat message and broadcasts it. */
function handleChatDelete(client: WsClient, id: unknown): void {
const userId = chatWriter(client);
if (!userId) return;
if (typeof id !== "string") {
sendChatError(client, "Invalid message");
return;
}
try {
deleteChatMessage(id, userId, canModerateChat(client));
broadcastChatMessageDeleted(id);
} catch (err) {
sendChatError(
client,
err instanceof APIException ? err.message : "Failed to delete message",
);
}
}
/**
* Moves the user's read marker and tells all their sockets, so every tab and
* device drops its badge together.
*/
function handleChatRead(client: WsClient, at: unknown): void {
if (!client.userId || typeof at !== "string") return;
if (!takeToken(`read:${client.userId}`, CHAT_READ_LIMIT)) return;
try {
const state = markChatRead(client.userId, at);
sendToUser(client.userId, {
type: "chat_read_update",
readAt: state.readAt,
unread: state.unread,
});
} catch {
// A malformed marker changes nothing; there's nothing to report.
}
}
export default router;