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gerbeur/api/routes
khannurien de5abeceb2
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v3: a performance pass over both halves — indexed queries, streamed files, cached previews, and feeds that stop re-rendering on every tick — a review turned up whole-file reads, unindexed scans and render storms; each fix comes with a test. Database: migration 0016 adds the indexes the hot queries lacked — dumps by created_at, (user_id, created_at) and slug, votes by (user_id, created_at), playlists by slug, users by lower(username) for @mentions, and the child side of every cascading foreign key (comment replies, a user's comments, follows both ways, chat messages, invites, reset tokens); the feeds, dump and playlist pages, upvotes and follower fan-out all plan as index searches now, with no temp-table sort. SQLite runs in WAL with synchronous=NORMAL and a busy timeout, and a transaction() helper wraps the multi-row writes (a dump and its categories, category sets, backlinks, attachment links, playlist reorders, follower notifications) so they commit once instead of once a row. Lists no longer run a COUNT(*) per page: they fetch limit + 1 rows and hasMore comes from the extra one; total stays only on search, the one place it's shown. Files: /api/files read the whole upload (up to 50 MB) for every range request a player makes while seeking; api/lib/serve-file.ts streams the requested bytes from disk, with an ETag and 304s, and serves avatars, attachments, covers and thumbnails too. File and thumbnail URLs carry the file's version (size and last change), so the current one is cached for a year and anything else revalidates — a same-size replacement used to stay stale, and a video's still was cached immutable forever under a URL that never changed. Feeds showed image dumps at full size: /api/thumbnails now makes a 960px preview with ffmpeg (GIFs and unreadable images go out as they are), one run per output however many cards ask at once, and ffmpeg is probed once per process instead of spawned per request. Uploads stream to disk; replacing a file writes beside it and renames over, a hard link keeping the old one for rollback instead of holding both in memory; generated stills and previews go when the file is replaced or the dump deleted, and a custom thumbnail with its dump. Outbound: fetchWithTimeout's deadline now covers the body — a server that answered at once and then dripped could hold a create open indefinitely — and pages are read to 4 MB at most; metadata is cached five minutes so the create form's preview and the post that follows share one fetch (refresh-metadata still goes to the page); proxied images sit in a 32 MB LRU. Broadcasts serialize once rather than per socket, and index.html is kept in memory until the file changes. Frontend: currentTime lived in PlayerContext, so every card re-rendered — and re-parsed its Markdown — four times a second while anything played; the playhead has its own PlayerTimeContext now. The socket context is split three ways (feed, chat via useWSChat, presence via useWSPresence), so typing, presence and chat messages leave the feeds alone. DumpCard, JournalCard and Markdown are memoized; card images use the server preview and load lazily; the feed cache is written when the page is left rather than after every pause in scrolling; the theme context value is memoized.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 16:35:51 +00:00
..
v3: a performance pass over both halves — indexed queries, streamed files, cached previews, and feeds that stop re-rendering on every tick — a review turned up whole-file reads, unindexed scans and render storms; each fix comes with a test. Database: migration 0016 adds the indexes the hot queries lacked — dumps by created_at, (user_id, created_at) and slug, votes by (user_id, created_at), playlists by slug, users by lower(username) for @mentions, and the child side of every cascading foreign key (comment replies, a user's comments, follows both ways, chat messages, invites, reset tokens); the feeds, dump and playlist pages, upvotes and follower fan-out all plan as index searches now, with no temp-table sort. SQLite runs in WAL with synchronous=NORMAL and a busy timeout, and a transaction() helper wraps the multi-row writes (a dump and its categories, category sets, backlinks, attachment links, playlist reorders, follower notifications) so they commit once instead of once a row. Lists no longer run a COUNT(*) per page: they fetch limit + 1 rows and hasMore comes from the extra one; total stays only on search, the one place it's shown. Files: /api/files read the whole upload (up to 50 MB) for every range request a player makes while seeking; api/lib/serve-file.ts streams the requested bytes from disk, with an ETag and 304s, and serves avatars, attachments, covers and thumbnails too. File and thumbnail URLs carry the file's version (size and last change), so the current one is cached for a year and anything else revalidates — a same-size replacement used to stay stale, and a video's still was cached immutable forever under a URL that never changed. Feeds showed image dumps at full size: /api/thumbnails now makes a 960px preview with ffmpeg (GIFs and unreadable images go out as they are), one run per output however many cards ask at once, and ffmpeg is probed once per process instead of spawned per request. Uploads stream to disk; replacing a file writes beside it and renames over, a hard link keeping the old one for rollback instead of holding both in memory; generated stills and previews go when the file is replaced or the dump deleted, and a custom thumbnail with its dump. Outbound: fetchWithTimeout's deadline now covers the body — a server that answered at once and then dripped could hold a create open indefinitely — and pages are read to 4 MB at most; metadata is cached five minutes so the create form's preview and the post that follows share one fetch (refresh-metadata still goes to the page); proxied images sit in a 32 MB LRU. Broadcasts serialize once rather than per socket, and index.html is kept in memory until the file changes. Frontend: currentTime lived in PlayerContext, so every card re-rendered — and re-parsed its Markdown — four times a second while anything played; the playhead has its own PlayerTimeContext now. The socket context is split three ways (feed, chat via useWSChat, presence via useWSPresence), so typing, presence and chat messages leave the feeds alone. DumpCard, JournalCard and Markdown are memoized; card images use the server preview and load lazily; the feed cache is written when the page is left rather than after every pause in scrolling; the theme context value is memoized.
2026-09-27 16:35:51 +00:00
v3: the chat stops dropping things and holds up to long messages — a message sent while the socket was down vanished with the draft already cleared, and a rejected one fared no better since the client ignored any error that wasn't about a vote or a like. Sends now carry a nonce and sit dimmed in the list until their echo retires them; the server's refusal, an offline socket or ten seconds of silence turns one into a failed row with retry, edit and discard, and a failed row that turns up in the history after a reconnect is retired as having landed after all. Failed edits and deletes show in a bar above the composer. The live stream only goes to signed-in sockets, matching the history behind auth; sends, edits and deletes share a per-user token bucket (typing and read markers get their own, and are just dropped past it); and moderation re-reads the role from the database on every check rather than trusting the one a week-old socket captured. Unread now lives on the server as users.chat_read_at (migration 0014, existing users start caught up), so the count survives a reload and every tab and device clears together; opening onto unread history lands on a "new" divider rather than the bottom, and marks it read only once you've scrolled down to it. After a reconnect the chat re-reads everything from its oldest loaded message and takes that as the truth, edits and deletions included, or reloads the latest page if too much happened. History pages on (created_at, id) so a shared millisecond can't hide a message at a boundary. In the modal: a run of messages from one author shares a header with the time in the gutter on hover, mentions and replies to you get an accent edge, a pill counts what arrived while you were scrolled up, the draft survives closing and reloading, relative times tick, reply previews are flattened from markdown, owners can delete their own messages, ↑ in an empty composer edits your last one, and there's a proper loading and retry state instead of a flash of "No messages yet". Long messages: the composer and edit box grow only so far and then scroll, instead of squeezing the list away; the counter shows only near the limit and sits above the box, since .comment-reply-textarea's padding shorthand had quietly cancelled the room kept for it inside; TextEditor sizes itself before paint, so opening an edit animates to the right height instead of dipping and snapping; and the list follows the bottom through any change in its content's height while pinned there, so ending an edit returns you to the end. A mention notification opens the chat over the page you're on rather than the home page.
2026-09-22 20:36:49 +00:00
v3: a performance pass over both halves — indexed queries, streamed files, cached previews, and feeds that stop re-rendering on every tick — a review turned up whole-file reads, unindexed scans and render storms; each fix comes with a test. Database: migration 0016 adds the indexes the hot queries lacked — dumps by created_at, (user_id, created_at) and slug, votes by (user_id, created_at), playlists by slug, users by lower(username) for @mentions, and the child side of every cascading foreign key (comment replies, a user's comments, follows both ways, chat messages, invites, reset tokens); the feeds, dump and playlist pages, upvotes and follower fan-out all plan as index searches now, with no temp-table sort. SQLite runs in WAL with synchronous=NORMAL and a busy timeout, and a transaction() helper wraps the multi-row writes (a dump and its categories, category sets, backlinks, attachment links, playlist reorders, follower notifications) so they commit once instead of once a row. Lists no longer run a COUNT(*) per page: they fetch limit + 1 rows and hasMore comes from the extra one; total stays only on search, the one place it's shown. Files: /api/files read the whole upload (up to 50 MB) for every range request a player makes while seeking; api/lib/serve-file.ts streams the requested bytes from disk, with an ETag and 304s, and serves avatars, attachments, covers and thumbnails too. File and thumbnail URLs carry the file's version (size and last change), so the current one is cached for a year and anything else revalidates — a same-size replacement used to stay stale, and a video's still was cached immutable forever under a URL that never changed. Feeds showed image dumps at full size: /api/thumbnails now makes a 960px preview with ffmpeg (GIFs and unreadable images go out as they are), one run per output however many cards ask at once, and ffmpeg is probed once per process instead of spawned per request. Uploads stream to disk; replacing a file writes beside it and renames over, a hard link keeping the old one for rollback instead of holding both in memory; generated stills and previews go when the file is replaced or the dump deleted, and a custom thumbnail with its dump. Outbound: fetchWithTimeout's deadline now covers the body — a server that answered at once and then dripped could hold a create open indefinitely — and pages are read to 4 MB at most; metadata is cached five minutes so the create form's preview and the post that follows share one fetch (refresh-metadata still goes to the page); proxied images sit in a 32 MB LRU. Broadcasts serialize once rather than per socket, and index.html is kept in memory until the file changes. Frontend: currentTime lived in PlayerContext, so every card re-rendered — and re-parsed its Markdown — four times a second while anything played; the playhead has its own PlayerTimeContext now. The socket context is split three ways (feed, chat via useWSChat, presence via useWSPresence), so typing, presence and chat messages leave the feeds alone. DumpCard, JournalCard and Markdown are memoized; card images use the server preview and load lazily; the feed cache is written when the page is left rather than after every pause in scrolling; the theme context value is memoized.
2026-09-27 16:35:51 +00:00
v3: a performance pass over both halves — indexed queries, streamed files, cached previews, and feeds that stop re-rendering on every tick — a review turned up whole-file reads, unindexed scans and render storms; each fix comes with a test. Database: migration 0016 adds the indexes the hot queries lacked — dumps by created_at, (user_id, created_at) and slug, votes by (user_id, created_at), playlists by slug, users by lower(username) for @mentions, and the child side of every cascading foreign key (comment replies, a user's comments, follows both ways, chat messages, invites, reset tokens); the feeds, dump and playlist pages, upvotes and follower fan-out all plan as index searches now, with no temp-table sort. SQLite runs in WAL with synchronous=NORMAL and a busy timeout, and a transaction() helper wraps the multi-row writes (a dump and its categories, category sets, backlinks, attachment links, playlist reorders, follower notifications) so they commit once instead of once a row. Lists no longer run a COUNT(*) per page: they fetch limit + 1 rows and hasMore comes from the extra one; total stays only on search, the one place it's shown. Files: /api/files read the whole upload (up to 50 MB) for every range request a player makes while seeking; api/lib/serve-file.ts streams the requested bytes from disk, with an ETag and 304s, and serves avatars, attachments, covers and thumbnails too. File and thumbnail URLs carry the file's version (size and last change), so the current one is cached for a year and anything else revalidates — a same-size replacement used to stay stale, and a video's still was cached immutable forever under a URL that never changed. Feeds showed image dumps at full size: /api/thumbnails now makes a 960px preview with ffmpeg (GIFs and unreadable images go out as they are), one run per output however many cards ask at once, and ffmpeg is probed once per process instead of spawned per request. Uploads stream to disk; replacing a file writes beside it and renames over, a hard link keeping the old one for rollback instead of holding both in memory; generated stills and previews go when the file is replaced or the dump deleted, and a custom thumbnail with its dump. Outbound: fetchWithTimeout's deadline now covers the body — a server that answered at once and then dripped could hold a create open indefinitely — and pages are read to 4 MB at most; metadata is cached five minutes so the create form's preview and the post that follows share one fetch (refresh-metadata still goes to the page); proxied images sit in a 32 MB LRU. Broadcasts serialize once rather than per socket, and index.html is kept in memory until the file changes. Frontend: currentTime lived in PlayerContext, so every card re-rendered — and re-parsed its Markdown — four times a second while anything played; the playhead has its own PlayerTimeContext now. The socket context is split three ways (feed, chat via useWSChat, presence via useWSPresence), so typing, presence and chat messages leave the feeds alone. DumpCard, JournalCard and Markdown are memoized; card images use the server preview and load lazily; the feed cache is written when the page is left rather than after every pause in scrolling; the theme context value is memoized.
2026-09-27 16:35:51 +00:00
v3: a performance pass over both halves — indexed queries, streamed files, cached previews, and feeds that stop re-rendering on every tick — a review turned up whole-file reads, unindexed scans and render storms; each fix comes with a test. Database: migration 0016 adds the indexes the hot queries lacked — dumps by created_at, (user_id, created_at) and slug, votes by (user_id, created_at), playlists by slug, users by lower(username) for @mentions, and the child side of every cascading foreign key (comment replies, a user's comments, follows both ways, chat messages, invites, reset tokens); the feeds, dump and playlist pages, upvotes and follower fan-out all plan as index searches now, with no temp-table sort. SQLite runs in WAL with synchronous=NORMAL and a busy timeout, and a transaction() helper wraps the multi-row writes (a dump and its categories, category sets, backlinks, attachment links, playlist reorders, follower notifications) so they commit once instead of once a row. Lists no longer run a COUNT(*) per page: they fetch limit + 1 rows and hasMore comes from the extra one; total stays only on search, the one place it's shown. Files: /api/files read the whole upload (up to 50 MB) for every range request a player makes while seeking; api/lib/serve-file.ts streams the requested bytes from disk, with an ETag and 304s, and serves avatars, attachments, covers and thumbnails too. File and thumbnail URLs carry the file's version (size and last change), so the current one is cached for a year and anything else revalidates — a same-size replacement used to stay stale, and a video's still was cached immutable forever under a URL that never changed. Feeds showed image dumps at full size: /api/thumbnails now makes a 960px preview with ffmpeg (GIFs and unreadable images go out as they are), one run per output however many cards ask at once, and ffmpeg is probed once per process instead of spawned per request. Uploads stream to disk; replacing a file writes beside it and renames over, a hard link keeping the old one for rollback instead of holding both in memory; generated stills and previews go when the file is replaced or the dump deleted, and a custom thumbnail with its dump. Outbound: fetchWithTimeout's deadline now covers the body — a server that answered at once and then dripped could hold a create open indefinitely — and pages are read to 4 MB at most; metadata is cached five minutes so the create form's preview and the post that follows share one fetch (refresh-metadata still goes to the page); proxied images sit in a 32 MB LRU. Broadcasts serialize once rather than per socket, and index.html is kept in memory until the file changes. Frontend: currentTime lived in PlayerContext, so every card re-rendered — and re-parsed its Markdown — four times a second while anything played; the playhead has its own PlayerTimeContext now. The socket context is split three ways (feed, chat via useWSChat, presence via useWSPresence), so typing, presence and chat messages leave the feeds alone. DumpCard, JournalCard and Markdown are memoized; card images use the server preview and load lazily; the feed cache is written when the page is left rather than after every pause in scrolling; the theme context value is memoized.
2026-09-27 16:35:51 +00:00
v3: a performance pass over both halves — indexed queries, streamed files, cached previews, and feeds that stop re-rendering on every tick — a review turned up whole-file reads, unindexed scans and render storms; each fix comes with a test. Database: migration 0016 adds the indexes the hot queries lacked — dumps by created_at, (user_id, created_at) and slug, votes by (user_id, created_at), playlists by slug, users by lower(username) for @mentions, and the child side of every cascading foreign key (comment replies, a user's comments, follows both ways, chat messages, invites, reset tokens); the feeds, dump and playlist pages, upvotes and follower fan-out all plan as index searches now, with no temp-table sort. SQLite runs in WAL with synchronous=NORMAL and a busy timeout, and a transaction() helper wraps the multi-row writes (a dump and its categories, category sets, backlinks, attachment links, playlist reorders, follower notifications) so they commit once instead of once a row. Lists no longer run a COUNT(*) per page: they fetch limit + 1 rows and hasMore comes from the extra one; total stays only on search, the one place it's shown. Files: /api/files read the whole upload (up to 50 MB) for every range request a player makes while seeking; api/lib/serve-file.ts streams the requested bytes from disk, with an ETag and 304s, and serves avatars, attachments, covers and thumbnails too. File and thumbnail URLs carry the file's version (size and last change), so the current one is cached for a year and anything else revalidates — a same-size replacement used to stay stale, and a video's still was cached immutable forever under a URL that never changed. Feeds showed image dumps at full size: /api/thumbnails now makes a 960px preview with ffmpeg (GIFs and unreadable images go out as they are), one run per output however many cards ask at once, and ffmpeg is probed once per process instead of spawned per request. Uploads stream to disk; replacing a file writes beside it and renames over, a hard link keeping the old one for rollback instead of holding both in memory; generated stills and previews go when the file is replaced or the dump deleted, and a custom thumbnail with its dump. Outbound: fetchWithTimeout's deadline now covers the body — a server that answered at once and then dripped could hold a create open indefinitely — and pages are read to 4 MB at most; metadata is cached five minutes so the create form's preview and the post that follows share one fetch (refresh-metadata still goes to the page); proxied images sit in a 32 MB LRU. Broadcasts serialize once rather than per socket, and index.html is kept in memory until the file changes. Frontend: currentTime lived in PlayerContext, so every card re-rendered — and re-parsed its Markdown — four times a second while anything played; the playhead has its own PlayerTimeContext now. The socket context is split three ways (feed, chat via useWSChat, presence via useWSPresence), so typing, presence and chat messages leave the feeds alone. DumpCard, JournalCard and Markdown are memoized; card images use the server preview and load lazily; the feed cache is written when the page is left rather than after every pause in scrolling; the theme context value is memoized.
2026-09-27 16:35:51 +00:00
v3: a performance pass over both halves — indexed queries, streamed files, cached previews, and feeds that stop re-rendering on every tick — a review turned up whole-file reads, unindexed scans and render storms; each fix comes with a test. Database: migration 0016 adds the indexes the hot queries lacked — dumps by created_at, (user_id, created_at) and slug, votes by (user_id, created_at), playlists by slug, users by lower(username) for @mentions, and the child side of every cascading foreign key (comment replies, a user's comments, follows both ways, chat messages, invites, reset tokens); the feeds, dump and playlist pages, upvotes and follower fan-out all plan as index searches now, with no temp-table sort. SQLite runs in WAL with synchronous=NORMAL and a busy timeout, and a transaction() helper wraps the multi-row writes (a dump and its categories, category sets, backlinks, attachment links, playlist reorders, follower notifications) so they commit once instead of once a row. Lists no longer run a COUNT(*) per page: they fetch limit + 1 rows and hasMore comes from the extra one; total stays only on search, the one place it's shown. Files: /api/files read the whole upload (up to 50 MB) for every range request a player makes while seeking; api/lib/serve-file.ts streams the requested bytes from disk, with an ETag and 304s, and serves avatars, attachments, covers and thumbnails too. File and thumbnail URLs carry the file's version (size and last change), so the current one is cached for a year and anything else revalidates — a same-size replacement used to stay stale, and a video's still was cached immutable forever under a URL that never changed. Feeds showed image dumps at full size: /api/thumbnails now makes a 960px preview with ffmpeg (GIFs and unreadable images go out as they are), one run per output however many cards ask at once, and ffmpeg is probed once per process instead of spawned per request. Uploads stream to disk; replacing a file writes beside it and renames over, a hard link keeping the old one for rollback instead of holding both in memory; generated stills and previews go when the file is replaced or the dump deleted, and a custom thumbnail with its dump. Outbound: fetchWithTimeout's deadline now covers the body — a server that answered at once and then dripped could hold a create open indefinitely — and pages are read to 4 MB at most; metadata is cached five minutes so the create form's preview and the post that follows share one fetch (refresh-metadata still goes to the page); proxied images sit in a 32 MB LRU. Broadcasts serialize once rather than per socket, and index.html is kept in memory until the file changes. Frontend: currentTime lived in PlayerContext, so every card re-rendered — and re-parsed its Markdown — four times a second while anything played; the playhead has its own PlayerTimeContext now. The socket context is split three ways (feed, chat via useWSChat, presence via useWSPresence), so typing, presence and chat messages leave the feeds alone. DumpCard, JournalCard and Markdown are memoized; card images use the server preview and load lazily; the feed cache is written when the page is left rather than after every pause in scrolling; the theme context value is memoized.
2026-09-27 16:35:51 +00:00
v3: a performance pass over both halves — indexed queries, streamed files, cached previews, and feeds that stop re-rendering on every tick — a review turned up whole-file reads, unindexed scans and render storms; each fix comes with a test. Database: migration 0016 adds the indexes the hot queries lacked — dumps by created_at, (user_id, created_at) and slug, votes by (user_id, created_at), playlists by slug, users by lower(username) for @mentions, and the child side of every cascading foreign key (comment replies, a user's comments, follows both ways, chat messages, invites, reset tokens); the feeds, dump and playlist pages, upvotes and follower fan-out all plan as index searches now, with no temp-table sort. SQLite runs in WAL with synchronous=NORMAL and a busy timeout, and a transaction() helper wraps the multi-row writes (a dump and its categories, category sets, backlinks, attachment links, playlist reorders, follower notifications) so they commit once instead of once a row. Lists no longer run a COUNT(*) per page: they fetch limit + 1 rows and hasMore comes from the extra one; total stays only on search, the one place it's shown. Files: /api/files read the whole upload (up to 50 MB) for every range request a player makes while seeking; api/lib/serve-file.ts streams the requested bytes from disk, with an ETag and 304s, and serves avatars, attachments, covers and thumbnails too. File and thumbnail URLs carry the file's version (size and last change), so the current one is cached for a year and anything else revalidates — a same-size replacement used to stay stale, and a video's still was cached immutable forever under a URL that never changed. Feeds showed image dumps at full size: /api/thumbnails now makes a 960px preview with ffmpeg (GIFs and unreadable images go out as they are), one run per output however many cards ask at once, and ffmpeg is probed once per process instead of spawned per request. Uploads stream to disk; replacing a file writes beside it and renames over, a hard link keeping the old one for rollback instead of holding both in memory; generated stills and previews go when the file is replaced or the dump deleted, and a custom thumbnail with its dump. Outbound: fetchWithTimeout's deadline now covers the body — a server that answered at once and then dripped could hold a create open indefinitely — and pages are read to 4 MB at most; metadata is cached five minutes so the create form's preview and the post that follows share one fetch (refresh-metadata still goes to the page); proxied images sit in a 32 MB LRU. Broadcasts serialize once rather than per socket, and index.html is kept in memory until the file changes. Frontend: currentTime lived in PlayerContext, so every card re-rendered — and re-parsed its Markdown — four times a second while anything played; the playhead has its own PlayerTimeContext now. The socket context is split three ways (feed, chat via useWSChat, presence via useWSPresence), so typing, presence and chat messages leave the feeds alone. DumpCard, JournalCard and Markdown are memoized; card images use the server preview and load lazily; the feed cache is written when the page is left rather than after every pause in scrolling; the theme context value is memoized.
2026-09-27 16:35:51 +00:00
v3: a performance pass over both halves — indexed queries, streamed files, cached previews, and feeds that stop re-rendering on every tick — a review turned up whole-file reads, unindexed scans and render storms; each fix comes with a test. Database: migration 0016 adds the indexes the hot queries lacked — dumps by created_at, (user_id, created_at) and slug, votes by (user_id, created_at), playlists by slug, users by lower(username) for @mentions, and the child side of every cascading foreign key (comment replies, a user's comments, follows both ways, chat messages, invites, reset tokens); the feeds, dump and playlist pages, upvotes and follower fan-out all plan as index searches now, with no temp-table sort. SQLite runs in WAL with synchronous=NORMAL and a busy timeout, and a transaction() helper wraps the multi-row writes (a dump and its categories, category sets, backlinks, attachment links, playlist reorders, follower notifications) so they commit once instead of once a row. Lists no longer run a COUNT(*) per page: they fetch limit + 1 rows and hasMore comes from the extra one; total stays only on search, the one place it's shown. Files: /api/files read the whole upload (up to 50 MB) for every range request a player makes while seeking; api/lib/serve-file.ts streams the requested bytes from disk, with an ETag and 304s, and serves avatars, attachments, covers and thumbnails too. File and thumbnail URLs carry the file's version (size and last change), so the current one is cached for a year and anything else revalidates — a same-size replacement used to stay stale, and a video's still was cached immutable forever under a URL that never changed. Feeds showed image dumps at full size: /api/thumbnails now makes a 960px preview with ffmpeg (GIFs and unreadable images go out as they are), one run per output however many cards ask at once, and ffmpeg is probed once per process instead of spawned per request. Uploads stream to disk; replacing a file writes beside it and renames over, a hard link keeping the old one for rollback instead of holding both in memory; generated stills and previews go when the file is replaced or the dump deleted, and a custom thumbnail with its dump. Outbound: fetchWithTimeout's deadline now covers the body — a server that answered at once and then dripped could hold a create open indefinitely — and pages are read to 4 MB at most; metadata is cached five minutes so the create form's preview and the post that follows share one fetch (refresh-metadata still goes to the page); proxied images sit in a 32 MB LRU. Broadcasts serialize once rather than per socket, and index.html is kept in memory until the file changes. Frontend: currentTime lived in PlayerContext, so every card re-rendered — and re-parsed its Markdown — four times a second while anything played; the playhead has its own PlayerTimeContext now. The socket context is split three ways (feed, chat via useWSChat, presence via useWSPresence), so typing, presence and chat messages leave the feeds alone. DumpCard, JournalCard and Markdown are memoized; card images use the server preview and load lazily; the feed cache is written when the page is left rather than after every pause in scrolling; the theme context value is memoized.
2026-09-27 16:35:51 +00:00
v3: a performance pass over both halves — indexed queries, streamed files, cached previews, and feeds that stop re-rendering on every tick — a review turned up whole-file reads, unindexed scans and render storms; each fix comes with a test. Database: migration 0016 adds the indexes the hot queries lacked — dumps by created_at, (user_id, created_at) and slug, votes by (user_id, created_at), playlists by slug, users by lower(username) for @mentions, and the child side of every cascading foreign key (comment replies, a user's comments, follows both ways, chat messages, invites, reset tokens); the feeds, dump and playlist pages, upvotes and follower fan-out all plan as index searches now, with no temp-table sort. SQLite runs in WAL with synchronous=NORMAL and a busy timeout, and a transaction() helper wraps the multi-row writes (a dump and its categories, category sets, backlinks, attachment links, playlist reorders, follower notifications) so they commit once instead of once a row. Lists no longer run a COUNT(*) per page: they fetch limit + 1 rows and hasMore comes from the extra one; total stays only on search, the one place it's shown. Files: /api/files read the whole upload (up to 50 MB) for every range request a player makes while seeking; api/lib/serve-file.ts streams the requested bytes from disk, with an ETag and 304s, and serves avatars, attachments, covers and thumbnails too. File and thumbnail URLs carry the file's version (size and last change), so the current one is cached for a year and anything else revalidates — a same-size replacement used to stay stale, and a video's still was cached immutable forever under a URL that never changed. Feeds showed image dumps at full size: /api/thumbnails now makes a 960px preview with ffmpeg (GIFs and unreadable images go out as they are), one run per output however many cards ask at once, and ffmpeg is probed once per process instead of spawned per request. Uploads stream to disk; replacing a file writes beside it and renames over, a hard link keeping the old one for rollback instead of holding both in memory; generated stills and previews go when the file is replaced or the dump deleted, and a custom thumbnail with its dump. Outbound: fetchWithTimeout's deadline now covers the body — a server that answered at once and then dripped could hold a create open indefinitely — and pages are read to 4 MB at most; metadata is cached five minutes so the create form's preview and the post that follows share one fetch (refresh-metadata still goes to the page); proxied images sit in a 32 MB LRU. Broadcasts serialize once rather than per socket, and index.html is kept in memory until the file changes. Frontend: currentTime lived in PlayerContext, so every card re-rendered — and re-parsed its Markdown — four times a second while anything played; the playhead has its own PlayerTimeContext now. The socket context is split three ways (feed, chat via useWSChat, presence via useWSPresence), so typing, presence and chat messages leave the feeds alone. DumpCard, JournalCard and Markdown are memoized; card images use the server preview and load lazily; the feed cache is written when the page is left rather than after every pause in scrolling; the theme context value is memoized.
2026-09-27 16:35:51 +00:00