Commit Graph

3 Commits

Author SHA1 Message Date
khannurien
de5abeceb2 v3: a performance pass over both halves — indexed queries, streamed files, cached previews, and feeds that stop re-rendering on every tick — a review turned up whole-file reads, unindexed scans and render storms; each fix comes with a test. Database: migration 0016 adds the indexes the hot queries lacked — dumps by created_at, (user_id, created_at) and slug, votes by (user_id, created_at), playlists by slug, users by lower(username) for @mentions, and the child side of every cascading foreign key (comment replies, a user's comments, follows both ways, chat messages, invites, reset tokens); the feeds, dump and playlist pages, upvotes and follower fan-out all plan as index searches now, with no temp-table sort. SQLite runs in WAL with synchronous=NORMAL and a busy timeout, and a transaction() helper wraps the multi-row writes (a dump and its categories, category sets, backlinks, attachment links, playlist reorders, follower notifications) so they commit once instead of once a row. Lists no longer run a COUNT(*) per page: they fetch limit + 1 rows and hasMore comes from the extra one; total stays only on search, the one place it's shown. Files: /api/files read the whole upload (up to 50 MB) for every range request a player makes while seeking; api/lib/serve-file.ts streams the requested bytes from disk, with an ETag and 304s, and serves avatars, attachments, covers and thumbnails too. File and thumbnail URLs carry the file's version (size and last change), so the current one is cached for a year and anything else revalidates — a same-size replacement used to stay stale, and a video's still was cached immutable forever under a URL that never changed. Feeds showed image dumps at full size: /api/thumbnails now makes a 960px preview with ffmpeg (GIFs and unreadable images go out as they are), one run per output however many cards ask at once, and ffmpeg is probed once per process instead of spawned per request. Uploads stream to disk; replacing a file writes beside it and renames over, a hard link keeping the old one for rollback instead of holding both in memory; generated stills and previews go when the file is replaced or the dump deleted, and a custom thumbnail with its dump. Outbound: fetchWithTimeout's deadline now covers the body — a server that answered at once and then dripped could hold a create open indefinitely — and pages are read to 4 MB at most; metadata is cached five minutes so the create form's preview and the post that follows share one fetch (refresh-metadata still goes to the page); proxied images sit in a 32 MB LRU. Broadcasts serialize once rather than per socket, and index.html is kept in memory until the file changes. Frontend: currentTime lived in PlayerContext, so every card re-rendered — and re-parsed its Markdown — four times a second while anything played; the playhead has its own PlayerTimeContext now. The socket context is split three ways (feed, chat via useWSChat, presence via useWSPresence), so typing, presence and chat messages leave the feeds alone. DumpCard, JournalCard and Markdown are memoized; card images use the server preview and load lazily; the feed cache is written when the page is left rather than after every pause in scrolling; the theme context value is memoized.
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 16:35:51 +00:00
khannurien
79b7adce8f v3: fix the queue and re-resolve edge cases in native bandcamp playback
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Re-resolving a stream is a network round-trip, and nothing checked that the
player still belonged to that item once it landed. Picking another dump —
or closing the player — while a resolve was in flight let the stale result
swap the queue back; from onError, which resolves with autoplay, it would
also start playing over whatever was chosen instead. A generation counter,
bumped by playQueue/advanceTo/stop, now drops any result that no longer owns
the player, with a separate counter owning the resolving flag so a
superseded resolve can't clear a newer one's spinner.

A track that stays dead after a re-resolve is one track, not one album: the
cooldown path now steps to the next entry and only falls back to the iframe
on the last one. A failed resolve still goes straight to the embed, since
that's an album-wide failure rather than a single bad URL. And a track that
has vanished from the release, or lost its streamable flag to Bandcamp's
free-play cap, no longer resumes track 1 at the dead track's offset — the
findIndex miss resets the offset instead of seeking past the end of another
track.

Clicking the playing row rewound it but never resumed: seekTo only moves
currentTime, so re-selecting a finished or paused track looked like a
no-op. It now resumes as well. Same idea in the compact rich-content card,
whose button advertises "Pause" while active but re-played on click — in
native mode that meant a fresh /api/bandcamp/tracks and a restart from
track 1. It pauses for streams now; embeds have no transport of their own
and keep restarting, as before.

playRichContent reports whether playback actually started, so a native-mode
Bandcamp page with no streams and no stored embedUrl — an artist root, a
/music index, a preorder — is no longer a dead click: the journal card
navigates to the dump as it used to, and the rich-content card opens the
source page.

Also: the tralbum fetch releases the response body on its two error paths.
The endpoint is unauthenticated, so random /track/<slug> URLs would leak a
connection per request while also defeating the cache.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E56F55N7m5GGKKEwoYFJtH
2026-08-30 17:29:14 +00:00
khannurien
2606ef4ccc v3: native bandcamp playback and a queue in the global player
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The player now holds a queue instead of a single item, so albums play
through and single tracks share the same code path. Adds a "stream" item
kind for expiring, remotely-hosted sources: Bandcamp signs its mp3 URLs
for ~24h, so an item carries the page it came from and re-resolves itself
on error or on a stale restored session, falling back to the iframe embed
if that fails too.

Gated behind GERBEUR_BANDCAMP_PLAYER (default "embed"), injected into a
meta tag the same way as site-name/site-emoji.

Also: player header gains artwork and a subtitle, volume persists across
queue advances and reloads, and cross-origin streams get a plain seek bar
rather than a waveform that can never decode.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SbtjNsT5wvuABnfqhegZEJ
2026-08-22 12:14:28 +00:00