v1 review pass: fixed some minor bugs

This commit is contained in:
khannurien
2026-03-16 11:08:39 +00:00
parent e88fed4e98
commit 867e64cb5b
37 changed files with 1228 additions and 400 deletions

View File

@@ -1,11 +1,19 @@
import React, { useEffect, useRef, useState } from "react";
import { Link, useParams } from "react-router";
import { useNavigate, useParams } from "react-router";
import { API_URL } from "../config/api.ts";
import type { AuthResponse, Dump, PublicUser } from "../model.ts";
import type { Dump, PublicUser } from "../model.ts";
import {
deserializeAuthResponse,
deserializeDump,
deserializePublicUser,
deserializeUser,
type RawUser,
} from "../model.ts";
import { Avatar } from "../components/Avatar.tsx";
import { DumpCard } from "../components/DumpCard.tsx";
import { PageShell } from "../components/PageShell.tsx";
import { PageError } from "../components/PageError.tsx";
import { useAuth } from "../hooks/useAuth.ts";
import { useWS } from "../hooks/useWS.ts";
@@ -16,12 +24,18 @@ type ProfileState =
export function UserPublicProfile() {
const { username } = useParams();
const { user: me, authFetch, login } = useAuth();
const { voteCounts, myVotes, castVote, removeVote } = useWS();
const navigate = useNavigate();
const { user: me, authFetch, login, logout } = useAuth();
const { voteCounts, myVotes, lastVoteEvent, castVote, removeVote } = useWS();
const [state, setState] = useState<ProfileState>({ status: "loading" });
const [uploading, setUploading] = useState(false);
const [avatarError, setAvatarError] = useState<string | null>(null);
// Tracks which dumps the profile user currently has voted on (real-time).
// For own profile this mirrors myVotes; for others it's maintained separately.
const [profileVotedIds, setProfileVotedIds] = useState<Set<string>>(
new Set(),
);
const fileInputRef = useRef<HTMLInputElement>(null);
const prevMyVotesRef = useRef<Set<string> | null>(null);
@@ -38,7 +52,11 @@ export function UserPublicProfile() {
]);
if (!userRes.ok) {
throw new Error(userRes.status === 404 ? "User not found" : `HTTP ${userRes.status}`);
throw new Error(
userRes.status === 404
? "User not found"
: `HTTP ${userRes.status}`,
);
}
const [userBody, dumpsBody, votesBody] = await Promise.all([
@@ -47,37 +65,88 @@ export function UserPublicProfile() {
votesRes.json(),
]);
const votes: Dump[] = votesBody.success
? votesBody.data.map(deserializeDump)
: [];
setState({
status: "loaded",
user: userBody.data,
dumps: dumpsBody.success ? dumpsBody.data : [],
votes: votesBody.success ? votesBody.data : [],
user: deserializePublicUser(userBody.data),
dumps: dumpsBody.success ? dumpsBody.data.map(deserializeDump) : [],
votes,
});
setProfileVotedIds(new Set(votes.map((d: Dump) => d.id)));
} catch (err) {
setState({ status: "error", error: err instanceof Error ? err.message : "Failed to load profile" });
setState({
status: "error",
error: err instanceof Error ? err.message : "Failed to load profile",
});
}
})();
}, [username]);
// Add newly-voted own dumps to the Upvoted list.
// Removals are handled inside UpvotedDumpList (with fade animation).
// Stable primitive derived from state — only changes when navigating to a different profile.
// Using this instead of `state` directly avoids re-running effects on every vote update.
const profileUserId = state.status === "loaded" ? state.user.id : null;
// Own profile: keep profileVotedIds in sync with myVotes, and add newly-voted
// dumps (that belong to this user) to the votes list without a fetch.
useEffect(() => {
if (!profileUserId || me?.id !== profileUserId) return;
setProfileVotedIds(new Set(myVotes));
if (prevMyVotesRef.current === null) {
prevMyVotesRef.current = new Set(myVotes);
return;
}
const prev = prevMyVotesRef.current;
setState((s) => {
if (s.status !== "loaded") return s;
const voteIds = new Set(s.votes.map((d) => d.id));
const toAdd = s.dumps.filter((d) => myVotes.has(d.id) && !prev.has(d.id) && !voteIds.has(d.id));
const toAdd = s.dumps.filter((d) =>
myVotes.has(d.id) && !prev.has(d.id) && !voteIds.has(d.id)
);
if (toAdd.length === 0) return s;
return { ...s, votes: [...toAdd, ...s.votes] };
});
prevMyVotesRef.current = new Set(myVotes);
}, [myVotes]);
}, [myVotes, me, profileUserId]);
// Real-time upvoted list sync for any profile via WS vote events.
useEffect(() => {
if (!lastVoteEvent || !profileUserId) return;
const { dumpId, voterId, action } = lastVoteEvent;
if (voterId !== profileUserId) return;
const isOwnProfile = me?.id === profileUserId;
if (action === "remove") {
if (!isOwnProfile) {
setProfileVotedIds((prev) => {
const n = new Set(prev);
n.delete(dumpId);
return n;
});
}
} else {
if (!isOwnProfile) {
setProfileVotedIds((prev) => new Set([...prev, dumpId]));
}
// Always fetch on cast; the setState callback below deduplicates.
fetch(`${API_URL}/api/dumps/${dumpId}`)
.then((r) => r.json())
.then((body) => {
if (!body.success) return;
const dump = deserializeDump(body.data);
setState((s) => {
if (s.status !== "loaded" || s.votes.some((d) => d.id === dumpId)) {
return s;
}
return { ...s, votes: [dump, ...s.votes] };
});
})
.catch(() => {});
}
}, [lastVoteEvent, me, profileUserId]);
const handleAvatarUpload = async (e: React.ChangeEvent<HTMLInputElement>) => {
const file = e.target.files?.[0];
@@ -90,8 +159,15 @@ export function UserPublicProfile() {
const formData = new FormData();
formData.append("file", file);
const res = await authFetch(`${API_URL}/api/avatars/me`, { method: "POST", body: formData });
const body = await res.json() as { success: boolean; data?: AuthResponse["user"]; error?: { message: string } };
const res = await authFetch(`${API_URL}/api/avatars/me`, {
method: "POST",
body: formData,
});
const body = await res.json() as {
success: boolean;
data?: RawUser;
error?: { message: string };
};
if (!res.ok || !body.success) {
setAvatarError(body.error?.message ?? "Upload failed");
@@ -100,12 +176,20 @@ export function UserPublicProfile() {
const storedRaw = localStorage.getItem("authResponse");
if (storedRaw && body.data) {
login({ ...(JSON.parse(storedRaw) as AuthResponse), user: body.data });
login({
...deserializeAuthResponse(JSON.parse(storedRaw)),
user: deserializeUser(body.data),
});
}
setState((prev) => prev.status === "loaded"
? { ...prev, user: { ...prev.user, avatarMime: body.data?.avatarMime } }
: prev);
setState((prev) =>
prev.status === "loaded"
? {
...prev,
user: { ...prev.user, avatarMime: body.data?.avatarMime },
}
: prev
);
} catch {
setAvatarError("Upload failed");
} finally {
@@ -115,18 +199,34 @@ export function UserPublicProfile() {
};
if (state.status === "loading") {
return <PageShell><p className="page-loading">Loading profile</p></PageShell>;
return (
<PageShell>
<p className="page-loading">Loading profile</p>
</PageShell>
);
}
if (state.status === "error") {
return (
<PageShell>
<div className="page-error">
<h2>Error</h2>
<p>{state.error}</p>
<Link to="/"> Back</Link>
</div>
</PageShell>
<PageError
message={state.error}
actions={
<>
<button
className="logout-btn"
type="button"
onClick={() => navigate("/")}
>
Back
</button>
{me && (
<button className="logout-btn" type="button" onClick={logout}>
Log out
</button>
)}
</>
}
/>
);
}
@@ -160,6 +260,11 @@ export function UserPublicProfile() {
<div>
<h1 className="profile-username">{profileUser.username}</h1>
{avatarError && <p className="form-error">{avatarError}</p>}
{isOwnProfile && (
<button type="button" className="logout-btn" onClick={logout}>
Log out
</button>
)}
</div>
</div>
@@ -175,8 +280,9 @@ export function UserPublicProfile() {
/>
<UpvotedDumpList
title={`Upvoted (${votes.filter((d) => myVotes.has(d.id)).length})`}
title={`Upvoted (${profileVotedIds.size})`}
dumps={votes}
votedIds={profileVotedIds}
voteCounts={voteCounts}
myVotes={myVotes}
canVote={!!me}
@@ -190,15 +296,17 @@ export function UserPublicProfile() {
// ── Plain dump list (no dismiss behaviour) ──────────────────────────────────
function DumpList({ title, dumps, voteCounts, myVotes, canVote, castVote, removeVote }: {
title: string;
dumps: Dump[];
voteCounts: Record<string, number>;
myVotes: Set<string>;
canVote: boolean;
castVote: (id: string) => void;
removeVote: (id: string) => void;
}) {
function DumpList(
{ title, dumps, voteCounts, myVotes, canVote, castVote, removeVote }: {
title: string;
dumps: Dump[];
voteCounts: Record<string, number>;
myVotes: Set<string>;
canVote: boolean;
castVote: (id: string) => void;
removeVote: (id: string) => void;
},
) {
return (
<section className="profile-section">
<h2>{title}</h2>
@@ -225,44 +333,65 @@ function DumpList({ title, dumps, voteCounts, myVotes, canVote, castVote, remove
// ── Upvoted list: fades items out when votes are removed ────────────────────
function UpvotedDumpList({ title, dumps, voteCounts, myVotes, canVote, castVote, removeVote }: {
title: string;
dumps: Dump[];
voteCounts: Record<string, number>;
myVotes: Set<string>;
canVote: boolean;
castVote: (id: string) => void;
removeVote: (id: string) => void;
}) {
function UpvotedDumpList(
{
title,
dumps,
votedIds,
voteCounts,
myVotes,
canVote,
castVote,
removeVote,
}: {
title: string;
dumps: Dump[];
/** Which dumps the profile user currently has voted on. Drives visibility and animation. */
votedIds: Set<string>;
voteCounts: Record<string, number>;
/** Logged-in user's votes — used only for the vote button state on each card. */
myVotes: Set<string>;
canVote: boolean;
castVote: (id: string) => void;
removeVote: (id: string) => void;
},
) {
// fading: items whose vote was just removed — dimmed during cooldown, then animating out
const [fading, setFading] = useState<Record<string, "cooldown" | "dismissing">>({});
const [fading, setFading] = useState<
Record<string, "cooldown" | "dismissing">
>({});
// cancels: id → function that aborts the pending removal sequence
const cancels = useRef<Map<string, () => void>>(new Map());
// prevVotes: null on first render (skip initial diff), then previous myVotes snapshot
const prevVotes = useRef<Set<string> | null>(null);
// prevVotedIds: null on first render (skip initial diff), then previous votedIds snapshot
const prevVotedIds = useRef<Set<string> | null>(null);
useEffect(() => () => { cancels.current.forEach((c) => c()); }, []);
useEffect(() => () => {
cancels.current.forEach((c) => c());
}, []);
useEffect(() => {
// First run: capture baseline without triggering any fades
if (prevVotes.current === null) {
prevVotes.current = new Set(myVotes);
if (prevVotedIds.current === null) {
prevVotedIds.current = new Set(votedIds);
return;
}
const prev = prevVotes.current;
const prev = prevVotedIds.current;
// Newly unvoted → start fade (idempotent: skip if already running)
for (const id of prev) {
if (!myVotes.has(id) && !cancels.current.has(id)) {
if (!votedIds.has(id) && !cancels.current.has(id)) {
let dead = false;
// We update `kill` in-place so the cancel ref always points to the right cleanup
let kill = () => {};
kill = () => {
dead = true;
setFading((f) => { const n = { ...f }; delete n[id]; return n; });
setFading((f) => {
const n = { ...f };
delete n[id];
return n;
});
cancels.current.delete(id);
};
cancels.current.set(id, () => kill());
@@ -271,30 +400,49 @@ function UpvotedDumpList({ title, dumps, voteCounts, myVotes, canVote, castVote,
const t1 = setTimeout(() => {
if (dead) return;
setFading((f) => ({ ...f, [id]: "dismissing" }));
const t2 = setTimeout(() => { if (!dead) kill(); }, 350);
kill = () => { dead = true; clearTimeout(t2); setFading((f) => { const n = { ...f }; delete n[id]; return n; }); cancels.current.delete(id); };
const t2 = setTimeout(() => {
if (!dead) kill();
}, 350);
kill = () => {
dead = true;
clearTimeout(t2);
setFading((f) => {
const n = { ...f };
delete n[id];
return n;
});
cancels.current.delete(id);
};
}, 2000);
// Override kill so cancelling before t1 fires clears t1
const killT1 = kill;
void killT1; // used below
kill = () => { dead = true; clearTimeout(t1); setFading((f) => { const n = { ...f }; delete n[id]; return n; }); cancels.current.delete(id); };
kill = () => {
dead = true;
clearTimeout(t1);
setFading((f) => {
const n = { ...f };
delete n[id];
return n;
});
cancels.current.delete(id);
};
cancels.current.set(id, () => kill());
}
}
// Newly re-voted while fading → cancel removal
for (const id of myVotes) {
for (const id of votedIds) {
if (!prev.has(id) && cancels.current.has(id)) {
cancels.current.get(id)!();
}
}
prevVotes.current = new Set(myVotes);
}, [myVotes]);
prevVotedIds.current = new Set(votedIds);
}, [votedIds]);
// Visible = currently voted OR within the fade-out animation window
const visibleDumps = dumps.filter((d) => myVotes.has(d.id) || d.id in fading);
const visibleDumps = dumps.filter((d) =>
votedIds.has(d.id) || d.id in fading
);
return (
<section className="profile-section">
@@ -305,8 +453,10 @@ function UpvotedDumpList({ title, dumps, voteCounts, myVotes, canVote, castVote,
<ul className="dump-feed">
{visibleDumps.map((dump) => {
const phase = fading[dump.id];
const extraCls = phase === "cooldown" ? "dump-card--fading"
: phase === "dismissing" ? "dump-card--dismissing"
const extraCls = phase === "cooldown"
? "dump-card--fading"
: phase === "dismissing"
? "dump-card--dismissing"
: undefined;
return (
<DumpCard