v3: src/ is documented like api/ and shared/, and the reference covers the whole repository — the frontend had no module docs, JSDoc on some components and hooks and not on others, props typed inline in half the components and in private interfaces in the rest, // comments on declarations, and no return types on 147 exported functions, so deno doc --lint over src/ found 637 errors. The rule api/ follows is applied to every non-test module of src/: a /** … @module */ block, JSDoc on every export and every field of an exported interface, /** */ for declarations and // for notes, verbs for functions ("Renders…" for a component), parameters named in the prose, {@link} only for symbols in scope, and a page's JSDoc names its route and who may see it (App.tsx's module doc lists the route table). For deno doc to show them, every exported function states its return type: components React.JSX.Element (or | null, or a portal), memo and forwardRef components their exotic types, contexts React.Context<…>, and a hook returning several things a documented Use<Name>Result interface (useAuth, useRequiredAuth, useFading, useEmojiTrigger, useMentionAutocomplete, useDumpCardLink, usePlayRichContent; FeedCacheResult, YouTubePlaylistControls and UseApiFormReturn are renamed to match). Every component that takes props takes an exported, documented <Name>Props interface — the 64 inline prop types are lifted into one, DumpFeed gets DumpFeedProps extending MainFeedProps. React types go through the global React namespace: the four default imports of react are gone, since deno doc can't follow them. Two duplicates go too: useMentionAutocomplete's UserResult was shared/'s UserSuggestion, and JournalCard re-exported JournalShape for no one; i18n.ts no longer re-exports Lingui's i18n, which its three users now import from @lingui/core. deno task doc and doc:lint now take src/ (but its tests and the generated locales), the index page gains a Frontend section linking every module by layer and domain, mod.test.ts walks src/ as well, and the docs workflow runs on changes to src/. deno doc doesn't document npm packages, so it takes a type imported from one — react-hook-form's FieldValues in the form fields, frimousse's SkinTone — for a private one; doc:lint now goes through doc-lint.ts, which fails on every diagnostic but those, 25 of them. The README states the frontend's part of the rule. No behaviour changes; 205 backend and 628 frontend tests pass, and tsc, deno check and deno lint are clean.
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
khannurien
2026-09-28 07:23:03 +00:00
parent b85a71d86e
commit 563daa720c
171 changed files with 3921 additions and 851 deletions

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@@ -1,20 +1,30 @@
/**
* The avatar override context: avatars changed live, provided by WSProvider.
*
* @module
*/
import { createContext } from "react";
/**
* Live avatar state learned from `user_updated` WS events, keyed by userId.
* Kept in its own context (not WSContext) so that `Avatar` — rendered many
* times across feeds and comment threads — only re-renders when an avatar
* actually changes, not on every vote/comment/dump event.
*
* - `hasAvatar` reflects whether the user currently has an avatar (so a freshly
* added or removed avatar flips even when the surrounding list data is stale).
* - `version` cache-busts the avatar URL (derived from the user's `updatedAt`).
* Live avatar state learned from `user_updated` WS events. Kept in its own
* context (not WSContext) so that `Avatar` — rendered many times across feeds
* and comment threads — only re-renders when an avatar actually changes, not on
* every vote/comment/dump event.
*/
export interface AvatarOverride {
/**
* Whether the user currently has an avatar, so a freshly added or removed
* avatar flips even when the surrounding list data is stale.
*/
hasAvatar: boolean;
/** Cache-busts the avatar URL (derived from the user's `updatedAt`). */
version: number;
}
export const AvatarOverrideContext = createContext<
/** The avatar override context, keyed by user id. */
export const AvatarOverrideContext: React.Context<
Record<string, AvatarOverride>
> = createContext<
Record<string, AvatarOverride>
>({});

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@@ -1,3 +1,12 @@
/**
* The socket contexts, split three ways by how often each part changes, so a
* consumer re-renders only with what it reads: typing and presence update every
* few seconds while people are around, chat with every message, and a feed has
* no use for either. WSProvider provides all three.
*
* @module
*/
import { createContext } from "react";
import type { ChatMessage } from "../../../shared/chat.ts";
import type { Comment } from "../../../shared/comment.ts";
@@ -7,94 +16,155 @@ import type { OnlineUser } from "../../../shared/ws.ts";
import type { Playlist } from "../../../shared/playlist.ts";
import type { PublicUser } from "../../../shared/user.ts";
/** A vote someone cast or withdrew. */
export interface VoteEvent {
/** The dump's id. */
dumpId: string;
/** Who voted. */
voterId: string;
/** Whether the vote was cast or withdrawn. */
action: "cast" | "remove";
}
/** A like someone cast or withdrew. */
export interface LikeEvent {
/** The comment's id. */
commentId: string;
/** Who liked it. */
likerId: string;
/** Whether the like was cast or withdrawn. */
action: "cast" | "remove";
}
/** A playlist created, changed, deleted, or whose dumps changed. */
export interface PlaylistEvent {
/** What happened. */
type: "created" | "updated" | "deleted" | "dumps_updated";
/** The playlist's id. */
playlistId: string;
/** The playlist as it is now, when created or updated. */
playlist?: Playlist;
/** The owner's id, when deleted. */
userId?: string;
/** The dumps the user can see in it, in order, when its dumps changed. */
dumpIds?: string[];
/** How many dumps it holds, when its dumps changed. */
dumpCount?: number;
}
/** A comment posted, edited or deleted. */
export interface CommentEvent {
/** What happened. */
type: "created" | "deleted" | "updated";
/** The id of the dump it is under. */
dumpId: string;
/** The comment as it is now, when posted or edited. */
comment?: Comment;
/** The comment's id, when deleted. */
commentId?: string;
}
/** A user whose public profile changed. */
export interface UserEvent {
/** The user as they are now. */
user: PublicUser;
}
/** The replied-to message, as shown in the reply bar and on a pending send. */
export interface ChatReplyTarget {
/** The message's id. */
id: string;
/** Its author's name. */
author: string;
/** Its text. */
body: string;
}
/** A message this client sent that the server hasn't echoed back yet — shown
* in the list as "sending", or "failed" with a way to retry or discard it. */
/**
* A message this client sent that the server hasn't echoed back yet — shown in
* the list as "sending", or "failed" with a way to retry or discard it.
*/
export interface PendingChatMessage {
/** The id the echo will carry back. */
nonce: string;
/** The message. */
body: string;
/** The message it replies to. */
replyTo?: ChatReplyTarget;
/** When it was sent. */
createdAt: Date;
/** Whether it is on its way or failed. */
status: "sending" | "failed";
/** Why it failed. */
error?: string;
}
/** A failed chat edit or delete, surfaced in the chat until dismissed. */
export interface ChatError {
/** Distinguishes one error from the next. */
id: number;
/** What went wrong. */
message: string;
}
/**
* The socket's state, split three ways by how often each part changes, so a
* consumer re-renders only with what it reads: typing and presence update
* every few seconds while people are around, chat with every message, and a
* feed has no use for either.
* What {@link WSContext} holds: the connection, votes, likes, and the live
* dump, playlist, comment, user and notification events.
*/
export interface WSContextValue {
/** The connection's state. */
wsStatus: "connecting" | "connected" | "disconnected";
/** Why the socket is down, while it is. */
wsErrorMessage: string | null;
/** Live vote counts, by dump id. */
voteCounts: Record<string, number>;
/** The ids of the dumps the user upvoted. */
myVotes: Set<string>;
/** Live like counts, by comment id. */
likeCounts: Record<string, number>;
/** The ids of the comments the user likes. */
myLikes: Set<string>;
/** Dumps posted (or made public) this session, newest first (capped). */
recentDumps: Dump[];
/** Ids of dumps deleted this session. */
deletedDumpIds: Set<string>;
/** The latest vote. */
lastVoteEvent: VoteEvent | null;
/** The latest like. */
lastLikeEvent: LikeEvent | null;
/** The latest edited dump. */
lastDumpEvent: Dump | null;
/** The latest playlist change. */
lastPlaylistEvent: PlaylistEvent | null;
/** Ids of playlists deleted this session. */
deletedPlaylistIds: Set<string>;
/** The latest comment change. */
lastCommentEvent: CommentEvent | null;
/** The latest profile change. */
lastUserEvent: UserEvent | null;
/** How many notifications the user hasn't read. */
unreadNotificationCount: number;
/** The latest notification received. */
lastNotification: Notification | null;
/** Increments on each WS reconnect so pages can backfill missed events. */
connectionEpoch: number;
/** `shownCount`: the count on screen, used until a live one arrives. */
/**
* Upvotes a dump, optimistically. `shownCount`: the count on screen, used
* until a live one arrives.
*/
castVote: (dumpId: string, shownCount?: number) => void;
/** Withdraws an upvote, optimistically; `shownCount` as for `castVote`. */
removeVote: (dumpId: string, shownCount?: number) => void;
/** Likes a comment, optimistically; `shownCount` as for `castVote`. */
castCommentLike: (commentId: string, shownCount?: number) => void;
/** Withdraws a like, optimistically; `shownCount` as for `castVote`. */
removeCommentLike: (commentId: string, shownCount?: number) => void;
/**
* Adds a dump this client just posted to `recentDumps`, without waiting for
* its broadcast.
*/
injectDump: (dump: Dump) => void;
/** Sets the unread notification count to zero. */
clearUnreadNotifications: () => void;
}
@@ -102,42 +172,65 @@ export interface WSContextValue {
export interface WSChatContextValue {
/** Live buffer of chat messages received this session (capped). */
chatMessages: ChatMessage[];
/** Ids of chat messages deleted live this session, so fetched history can
* filter them out. */
/**
* Ids of chat messages deleted live this session, so fetched history can
* filter them out.
*/
deletedChatIds: Set<string>;
/** Messages from others since the read marker — kept by the server, so it
* survives reloads and agrees across tabs and devices. */
/**
* Messages from others since the read marker — kept by the server, so it
* survives reloads and agrees across tabs and devices.
*/
unreadChatCount: number;
/** The server's read marker: created_at of the newest message the user has
* seen. Null until the socket's welcome. */
/**
* The server's read marker: created_at of the newest message the user has
* seen. Null until the socket's welcome.
*/
chatReadAt: Date | null;
/** Messages sent and not yet echoed back. */
pendingChatMessages: PendingChatMessage[];
/** The latest failed edit or delete, until dismissed. */
chatError: ChatError | null;
/** Users currently composing a chat message (excludes nobody — the chatbox
* filters out the current user itself). Shaped like presence for avatars. */
/**
* Users currently composing a chat message (excludes nobody — the chatbox
* filters out the current user itself). Shaped like presence for avatars.
*/
typingUsers: OnlineUser[];
/** Sends a message, replying to `replyTo` if given. */
sendChatMessage: (body: string, replyTo?: ChatReplyTarget) => void;
/** Resends the failed message `nonce`. */
retryChatMessage: (nonce: string) => void;
/** Drops the failed message `nonce`. */
discardChatMessage: (nonce: string) => void;
/** Edits a message. */
editChatMessage: (id: string, body: string) => void;
/** Deletes a message. */
deleteChatMessage: (id: string) => void;
/** Clears `chatError`. */
dismissChatError: () => void;
/** Moves the read marker up to the message created at `at`. */
markChatRead: (at: Date) => void;
/** Folds an authoritative fetch of the stream between `from` and `to` into
* the live buffer after a reconnect: buffered messages in that range which
* the server no longer has were deleted while the socket was down. */
/**
* Folds an authoritative fetch of the stream between `from` and `to` into the
* live buffer after a reconnect: buffered messages in that range which the
* server no longer has were deleted while the socket was down.
*/
reconcileChat: (messages: ChatMessage[], from: Date, to: Date) => void;
/** Inform the server whether the user is currently composing a message, so it
* can show/hide the "is typing" indicator to other clients. */
/**
* Informs the server whether the user is currently composing a message, so it
* can show/hide the "is typing" indicator to other clients.
*/
setChatTyping: (typing: boolean) => void;
/** Inform the server whether the chatbox is open (suppresses redundant
* mention notifications while the user is reading chat). */
/**
* Informs the server whether the chatbox is open (suppresses redundant
* mention notifications while the user is reading chat).
*/
setChatOpen: (open: boolean) => void;
}
/** Who's connected. */
export interface WSPresenceContextValue {
/** The signed-in users with a socket open. */
onlineUsers: OnlineUser[];
}
@@ -169,6 +262,7 @@ export const defaultWSValue: WSContextValue = {
clearUnreadNotifications: () => {},
};
/** What a consumer outside any provider gets. */
export const defaultWSChatValue: WSChatContextValue = {
chatMessages: [],
deletedChatIds: new Set(),
@@ -189,14 +283,25 @@ export const defaultWSChatValue: WSChatContextValue = {
setChatOpen: () => {},
};
/** What a consumer outside any provider gets. */
export const defaultWSPresenceValue: WSPresenceContextValue = {
onlineUsers: [],
};
export const WSContext = createContext<WSContextValue>(defaultWSValue);
export const WSChatContext = createContext<WSChatContextValue>(
/** The socket context: connection, votes, likes and live events. */
export const WSContext: React.Context<WSContextValue> = createContext<
WSContextValue
>(defaultWSValue);
/** The chat context. */
export const WSChatContext: React.Context<WSChatContextValue> = createContext<
WSChatContextValue
>(
defaultWSChatValue,
);
export const WSPresenceContext = createContext<WSPresenceContextValue>(
defaultWSPresenceValue,
);
/** The presence context. */
export const WSPresenceContext: React.Context<WSPresenceContextValue> =
createContext<
WSPresenceContextValue
>(
defaultWSPresenceValue,
);

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@@ -1,3 +1,11 @@
/**
* The socket's provider: one connection per session, and the live state it
* feeds — presence, votes, likes, dumps, playlists, comments, users,
* notifications and the chat.
*
* @module
*/
import {
type ReactNode,
useCallback,
@@ -51,40 +59,70 @@ import { setTitleBadge } from "../../hooks/shared/useDocumentTitle.ts";
import { playChime } from "../../utils/shared/sound.ts";
import { mentionsUser } from "../../utils/chat/text.ts";
interface WSProviderProps {
/** The props of {@link WSProvider}. */
export interface WSProviderProps {
/** The app, which reads the live state. */
children: ReactNode;
}
/** The longest wait between reconnection attempts, in ms. */
const MAX_BACKOFF = 30_000;
/**
* How long an optimistic vote or like waits for its acknowledgement before it
* is rolled back, in ms.
*/
const ACK_TIMEOUT = 5_000;
/**
* How long a connection attempt may take before the socket is shown as down, in
* ms.
*/
const CONNECT_TIMEOUT = 2_500;
// Cap the live "new dumps" buffer so a long-lived session can't grow it without
// bound. Feeds merge these on top of their own paginated list, so a generous
// cap is plenty — older live arrivals are reachable via normal pagination.
/**
* Cap on the live "new dumps" buffer, so a long-lived session can't grow it
* without bound. Feeds merge these on top of their own paginated list, so a
* generous cap is plenty — older live arrivals are reachable via normal
* pagination.
*/
const MAX_RECENT_DUMPS = 100;
// Cap the live chat buffer so a long-lived session can't grow it without bound.
// Older messages remain reachable via the /api/chat history endpoint.
/**
* Cap on the live chat buffer, so a long-lived session can't grow it without
* bound. Older messages remain reachable via the /api/chat history endpoint.
*/
const MAX_CHAT_MESSAGES = 200;
// How long a sent chat message may go without its echo before it's shown as
// failed, and how often the read marker may go out.
/**
* How long a sent chat message may go without its echo before it's shown as
* failed, in ms.
*/
const CHAT_SEND_TIMEOUT = 10_000;
/** How often the read marker may go out, in ms. */
const CHAT_READ_THROTTLE = 1_000;
// A failed send whose text turns up in the resynced history within this long
// of being sent did reach the server — only its echo was lost.
/**
* A failed send whose text turns up in the resynced history within this long of
* being sent did reach the server — only its echo was lost.
*/
const CHAT_ECHO_WINDOW = 60_000;
/** An optimistic vote awaiting its acknowledgement. */
interface PendingVote {
/** The timer that rolls it back. */
timeout: ReturnType<typeof setTimeout>;
/** Undoes it. */
rollback: () => void;
}
/** An optimistic like awaiting its acknowledgement. */
interface PendingLike {
/** The timer that rolls it back. */
timeout: ReturnType<typeof setTimeout>;
/** Undoes it. */
rollback: () => void;
}
// Minimal runtime check: verify the `type` field is a known string so we can
// safely cast to the discriminated union and let TypeScript narrow from there.
/**
* Returns `data` as a server message, or null when it isn't one. The runtime
* check is minimal: the `type` field must be a string, so the cast to the
* discriminated union is safe and TypeScript narrows from there.
*/
function parseWSMessage(data: string): Wire<ServerToClientMessage> | null {
try {
const msg = JSON.parse(data);
@@ -97,7 +135,16 @@ function parseWSMessage(data: string): Wire<ServerToClientMessage> | null {
}
}
export function WSProvider({ children }: WSProviderProps) {
/**
* Provides {@link WSContext}, {@link WSChatContext}, {@link WSPresenceContext}
* and {@link AvatarOverrideContext}. It connects with the session's token and
* reconnects with a growing backoff; each reconnect bumps `connectionEpoch` so
* pages backfill what they missed. Votes, likes and chat messages apply at once
* and are confirmed or rolled back by the server's answer. A new notification
* or chat message chimes, and the unread count goes in the tab title. A
* `force_logout` signs the user out; a change of session clears the live state.
*/
export function WSProvider({ children }: WSProviderProps): React.JSX.Element {
const { token, user, logout } = useAuth();
const userId = user?.id ?? null;
const [wsStatus, setWSStatus] = useState<