v3: added localization, use global player for uploaded audio/video files
This commit is contained in:
@@ -1,4 +1,12 @@
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import { useEffect, useRef, useState } from "react";
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import {
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BAR_GAP,
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BAR_W,
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extractPeaks,
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NUM_BARS,
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VIEWBOX_W,
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WAVEFORM_H,
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} from "../utils/waveform.ts";
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function fmt(s: number): string {
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if (!isFinite(s)) return "0:00";
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@@ -38,15 +46,91 @@ const IconFullscreen = () => (
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</svg>
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);
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// ── Waveform ──────────────────────────────────────────────────────────────────
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function Waveform(
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{ src, current, duration, onSeek }: {
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src: string;
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current: number;
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duration: number;
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onSeek: (t: number) => void;
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},
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) {
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const [peaks, setPeaks] = useState<Float32Array | null>(null);
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useEffect(() => {
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let cancelled = false;
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extractPeaks(src, NUM_BARS)
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.then((p) => { if (!cancelled) setPeaks(p); })
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.catch(() => {});
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return () => { cancelled = true; };
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}, [src]);
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const progress = duration > 0 ? current / duration : 0;
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const handleClick = (e: React.MouseEvent<Element>) => {
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const rect = e.currentTarget.getBoundingClientRect();
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const ratio = Math.max(0, Math.min(1, (e.clientX - rect.left) / rect.width));
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onSeek(ratio * duration);
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};
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if (!peaks) {
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return (
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<div className="waveform-skeleton" onClick={handleClick}>
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<div
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className="waveform-skeleton-fill"
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style={{ width: `${progress * 100}%` }}
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/>
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</div>
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);
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}
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return (
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<svg
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viewBox={`0 0 ${VIEWBOX_W} ${WAVEFORM_H}`}
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preserveAspectRatio="none"
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className="waveform-svg"
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onClick={handleClick}
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>
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{Array.from(peaks).map((p, i) => {
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const barH = Math.max(p * WAVEFORM_H, 2);
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const x = i * (BAR_W + BAR_GAP);
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const y = (WAVEFORM_H - barH) / 2;
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const played = i / NUM_BARS <= progress;
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return (
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<rect
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key={i}
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x={x}
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y={y}
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width={BAR_W}
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height={barH}
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className={`waveform-bar${played ? " waveform-bar--played" : ""}`}
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/>
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);
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})}
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</svg>
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);
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}
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// ── MediaPlayer ───────────────────────────────────────────────────────────────
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const HIDE_DELAY = 2500;
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interface MediaPlayerProps {
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src: string;
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kind: "audio" | "video";
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mime?: string;
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autoplay?: boolean;
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onPlayStateChange?: (playing: boolean) => void;
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onTimeUpdate?: (time: number, duration: number) => void;
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seekRef?: { current: ((t: number) => void) | null };
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toggleRef?: { current: (() => void) | null };
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}
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export function MediaPlayer({ src, kind, mime }: MediaPlayerProps) {
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export function MediaPlayer(
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{ src, kind, mime, autoplay, onPlayStateChange, onTimeUpdate, seekRef, toggleRef }:
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MediaPlayerProps,
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) {
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const mediaRef = useRef<HTMLMediaElement>(null);
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const [playing, setPlaying] = useState(false);
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const [current, setCurrent] = useState(0);
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@@ -57,13 +141,93 @@ export function MediaPlayer({ src, kind, mime }: MediaPlayerProps) {
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const [controlsVisible, setControlsVisible] = useState(true);
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const hideTimer = useRef<ReturnType<typeof setTimeout> | null>(null);
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// ── Callback refs (mutated in render, never trigger effects as deps) ─────────
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// Updating refs in render is safe: they're only read in event handlers / effects,
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// never during render. This avoids the stale-closure problem without extra effects.
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const onPlayStateChangeRef = useRef(onPlayStateChange);
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const onTimeUpdateRef = useRef(onTimeUpdate);
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onPlayStateChangeRef.current = onPlayStateChange;
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onTimeUpdateRef.current = onTimeUpdate;
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// Stable function refs — logic updated in render, registered once via a stable lambda.
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// This avoids the "no-deps effect" anti-pattern that created brief null windows on
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// every re-render (timeupdate fires 4×/s → ref nulled & re-registered each time).
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const seekToFnRef = useRef((_t: number) => {});
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seekToFnRef.current = (time: number) => {
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setCurrent(time);
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mediaRef.current!.currentTime = time;
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};
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const toggleFnRef = useRef(() => {});
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toggleFnRef.current = () => {
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const a = mediaRef.current!;
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if (playing) {
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a.pause();
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setPlaying(false);
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onPlayStateChangeRef.current?.(false);
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} else {
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a.play()
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.then(() => { setPlaying(true); onPlayStateChangeRef.current?.(true); })
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.catch(() => {});
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}
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};
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// Stable wrappers used everywhere inside the component
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const seekTo = (time: number) => seekToFnRef.current(time);
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const toggle = () => toggleFnRef.current();
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// ── Effects ──────────────────────────────────────────────────────────────────
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// Autoplay on mount (e.g. triggered by play() in PlayerContext)
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useEffect(() => {
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if (!autoplay) return;
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mediaRef.current?.play()
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.then(() => { setPlaying(true); onPlayStateChangeRef.current?.(true); })
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.catch(() => {});
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// eslint-disable-next-line react-hooks/exhaustive-deps
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}, []);
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// On unmount: pause and cut callbacks so stale timeupdate/ended events that fire
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// between React's commit and the listener-removal effect can't reach the provider.
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useEffect(() => {
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const a = mediaRef.current!;
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return () => {
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a.pause();
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onPlayStateChangeRef.current = undefined;
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onTimeUpdateRef.current = undefined;
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};
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// eslint-disable-next-line react-hooks/exhaustive-deps
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}, []);
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// Register imperative handles into provider refs. seekRef/toggleRef are stable
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// (created with useRef in PlayerProvider), so this effect runs exactly once.
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useEffect(() => {
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if (seekRef) seekRef.current = (t) => seekToFnRef.current(t);
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if (toggleRef) toggleRef.current = () => toggleFnRef.current();
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return () => {
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if (seekRef) seekRef.current = null;
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if (toggleRef) toggleRef.current = null;
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};
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// eslint-disable-next-line react-hooks/exhaustive-deps
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}, [seekRef, toggleRef]);
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// Media element event listeners
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useEffect(() => {
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const a = mediaRef.current!;
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const onTime = () => {
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if (!dragging) setCurrent(a.currentTime);
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if (!dragging) {
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setCurrent(a.currentTime);
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onTimeUpdateRef.current?.(a.currentTime, a.duration);
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}
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};
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const onDuration = () => {
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setDuration(a.duration);
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onTimeUpdateRef.current?.(a.currentTime, a.duration);
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};
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const onEnded = () => {
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setPlaying(false);
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onPlayStateChangeRef.current?.(false);
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};
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const onDuration = () => setDuration(a.duration);
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const onEnded = () => setPlaying(false);
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a.addEventListener("timeupdate", onTime);
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a.addEventListener("durationchange", onDuration);
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a.addEventListener("ended", onEnded);
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@@ -74,30 +238,18 @@ export function MediaPlayer({ src, kind, mime }: MediaPlayerProps) {
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};
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}, [dragging]);
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// Stop playback on unmount; the browser aborts network requests when the element leaves the DOM.
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useEffect(() => {
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const a = mediaRef.current!;
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return () => {
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a.pause();
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};
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}, []);
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// Schedule controls hide when playing; controls are always visible when paused (derived below)
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// Hide video controls after inactivity
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useEffect(() => {
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if (kind !== "video") return;
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if (hideTimer.current) clearTimeout(hideTimer.current);
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if (playing) {
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hideTimer.current = setTimeout(
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() => setControlsVisible(false),
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HIDE_DELAY,
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);
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hideTimer.current = setTimeout(() => setControlsVisible(false), HIDE_DELAY);
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}
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return () => {
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if (hideTimer.current) clearTimeout(hideTimer.current);
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};
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return () => { if (hideTimer.current) clearTimeout(hideTimer.current); };
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}, [playing, kind]);
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// Controls are always visible when paused or for audio; otherwise follow controlsVisible state
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// ── Render helpers ────────────────────────────────────────────────────────────
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const showingControls = kind !== "video" || !playing || controlsVisible;
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const showControlsTemporarily = () => {
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@@ -105,26 +257,11 @@ export function MediaPlayer({ src, kind, mime }: MediaPlayerProps) {
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setControlsVisible(true);
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if (hideTimer.current) clearTimeout(hideTimer.current);
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if (playing) {
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hideTimer.current = setTimeout(
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() => setControlsVisible(false),
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HIDE_DELAY,
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);
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hideTimer.current = setTimeout(() => setControlsVisible(false), HIDE_DELAY);
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}
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};
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const toggle = () => {
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const a = mediaRef.current!;
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if (playing) {
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a.pause();
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setPlaying(false);
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} else a.play().then(() => setPlaying(true)).catch(() => {});
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};
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const seek = (e: React.ChangeEvent<HTMLInputElement>) => {
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const v = Number(e.target.value);
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setCurrent(v);
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mediaRef.current!.currentTime = v;
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};
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const seek = (e: React.ChangeEvent<HTMLInputElement>) => seekTo(Number(e.target.value));
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const changeVolume = (e: React.ChangeEvent<HTMLInputElement>) => {
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const v = Number(e.target.value);
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@@ -148,24 +285,11 @@ export function MediaPlayer({ src, kind, mime }: MediaPlayerProps) {
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const progress = duration > 0 ? current / duration : 0;
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const controls = (
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<>
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<button
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type="button"
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className="audio-player-btn"
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onClick={toggle}
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aria-label={playing ? "Pause" : "Play"}
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>
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{playing ? <IconPause /> : <IconPlay />}
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</button>
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<span className="audio-player-time">{fmt(current)}</span>
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const track = kind === "audio"
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? <Waveform src={src} current={current} duration={duration} onSeek={seekTo} />
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: (
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<div className="audio-player-track">
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<div
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className="audio-player-fill"
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style={{ width: `${progress * 100}%` }}
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/>
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<div className="audio-player-fill" style={{ width: `${progress * 100}%` }} />
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<input
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type="range"
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className="audio-player-range"
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@@ -179,6 +303,22 @@ export function MediaPlayer({ src, kind, mime }: MediaPlayerProps) {
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aria-label="Seek"
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/>
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</div>
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);
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const controls = (
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<>
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<button
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type="button"
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className="audio-player-btn"
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onClick={toggle}
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aria-label={playing ? "Pause" : "Play"}
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>
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{playing ? <IconPause /> : <IconPlay />}
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</button>
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<span className="audio-player-time">{fmt(current)}</span>
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{track}
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<span className="audio-player-time">{fmt(duration)}</span>
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@@ -225,9 +365,7 @@ export function MediaPlayer({ src, kind, mime }: MediaPlayerProps) {
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if (kind === "video") {
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return (
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<div
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className={`video-player${
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showingControls ? " video-player--controls-visible" : ""
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}`}
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className={`video-player${showingControls ? " video-player--controls-visible" : ""}`}
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onMouseMove={showControlsTemporarily}
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onMouseLeave={() => playing && setControlsVisible(false)}
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>
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